Hmm… I'm looking over this and thinking: I could make this myself, but the amount of config and ID issues... honestly, why would you?
The shear amount of lag generated from this is enough to put call of duty to shame.
Not to mention a lot of your mods there overlap their usefulness:
Waypoints aren't needed with zan's minimap
Tinker's construct's lumber axes eliminate the need for treecapitator
You don't have WAILA up here but it works far better the damage indicators
The yogscast should have taught you that bees and trees are NOT the way to go.
Do you need all the teleport mods? Surely some command blocks or even the dimensional doors would work better? (You can transport items between linked doors!)
Thermal expansion is old hat compared to tinker's construct, it really isn't needed ESPECIALLY with project red involved too.
And this is just a suggestion, but metaworlds would work a bit better then achemedes ships, plus you can shrink the ship too!
Energy convergence is a waist of time, many mods like build craft work fine with galacticraft generators.
And while animation looks cool, I find it to be somewhat over-rated and not worth the lag… Same goes for cray's furniture.
These are just my opinions to help with your mod pack creation, If you still want all of it be my guest, just my two cents.