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AetherPirate

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Posts posted by AetherPirate

  1. My early game quarry had a buffer chest going to a diamond sorting pipe. Crap went to a nullifier, and the rest to the base. Much easier to list what is bad than to list the good.

    Later when I had item ducts, I used servos to whitelist / blacklist.

    Endgame, when I run a quarry, I use a tesseract and dump it all into the AE system.

  2. Thanks, I'll have a look. And, no it's not that big. I made one tall and skinny max height turbine, and I'm going to feed an MFFS all the parts it needs to build more for me, considering a mystcraft world that's nice and flat. Or maybe just hang them in the sky. Or on a space station. Too many choices.

  3. I've tried making the Quantum Portal, but I get Frame Incomplete messages. I am absolutely sure I did the construction correctly. I researched and found a possible issue with the ice block ID, but little help otherwise.  Anyone else have a similar issue before I start tinkering?

  4. I think I found my answer:

     

    I need to wait. 

     

     

    I have no idea about the workings of Computercraft, but it should be noted that we are right on the edge of the CC1.5>CC1.6 migration right now. In 1.2.9e (recommended), you should be able to do everything the old CC1.5 way. In the 1.2.10 beta, we currently seem to have a mismatch with the BigReactors version, which only supports CC1.6. And there is still only CC1.5 in there. So make sure you don't use the beta if you want BigReactors to work with ComputerCraft.

     

    Tekkit devs have >acknowledged that the CC1.6 update is up in the near future (barring any problems that might still arise). Probably another beta release soon.

     
  5. I built my first massive reactor (max height), and manually adjusting the control rods is not something I want to do anymore. 

     

    So I started researching computercraft, and found lots of neat programs... for version 1.6.3. 

     

    Tekkit has 1.5.8. Anyone have any favorite Big Reactor (actively cooled) programs they'd like to share?

     

    (I manually installed the latest Big Reactor mod update, so I have 0.3.4A2)

     

     

     

     

  6. I've researched this as well, only answers I've found so far are NO. Apparently it uses Univeral Electricity, tekkit does not.

    Shame, I'd really like to use it. Give those mffs forcefields even more utility. Haven't taken the time yet to see if its a matter of changing config files, or if its much more involved.

  7. Don't design crappy mob farms.

     

    Today I took my first crack at a mob farm. I need blaze rods, tired of camping in front of spawners in the Nether. I made a re-usable safari net and nabbed a blaze. I then crafted an auto-spawner. I noticed that my huge cobblestone cube I made while playing with the MFFS was spawning lots of mobs, and I needed mob essence. I made a melee turtle and some grinders, and tesseracted in some power, and tesseracted the mob essence out to the auto-spawner. So far, its all peaches and light.

     

    Then mob essence starts pouring in. And blazes start pouring out, ride of the Valkyries style. But not inside my containment room. They appear outside, and suddenly ten pissed blazes are ganging up on me, with reinforcements on the way. Ran like hell and cut the power.

  8. Confirmed. Translated it up and it's fine.

    Played with the field stabilizer too, it's amazing. Made a HUGE cube of cobble by placing a DSU next to it. Had to use three fluidduct outputs from the tesseract to give it enough forcetron. Love this thing.

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