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AetherPirate

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Posts posted by AetherPirate

  1. I created my first modpack, and put it on the Technic launcher. It runs on a spare PC I setup, and runs off Forge 10.13.2.1277. I has about 60ish mods, all tech. Learned a lot in the process of getting it going, need some advice. 
     
    What kind of map (the ones you see in the corner) should I use? I have tried several, would like some opinions from server veterans. 
     
    Is a server-side map a thing? Or will I need to distribute a map mod in my dropbox zip to all players?
  2. I've been searching for the best fuel-efficient design for active cooling for very large reactors (50k steam). Have you played with the .4x versions of Big Reactors? Does the "plus" design scale well to larger builds? I'd like to embark on a massive building project on a 1.7.10 modpack, but want to do it smartly.

  3. When you're done building the reactor, stick a coolant port in it and see. If you're not making 40k steam, build it higher. As a guess, this size seems in the ballpark, though it's been awhile since I've made a large actively cooled one in this version. Tekkit can't go above 0.3.42A2, the newer builds offer neat tweaks and fixes.

  4. Working on an efficient design. Does anyone know if this release significantly changes how different materials behave for coolant / moderation? Focusing on passively cooled reactors.

    I read the change logs at big-reactors.com and looked at various spreadsheets other folks have compiled over the past few months.

    Diamond blocks seem to boost power / reduce heat very well. Anyone care to share their favorite 1.7.10, 0.4.0 designs?

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