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Posts posted by AetherPirate
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Made my first public pack. It's a large pile of tech mods, plus Thaumcraft. The pretty magic trees grind up nicely into Rotarycraft sludge
Not unique, but fun to assemble and I am looking forward to seeing what players build when given access to just about any tech available.
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The Way Too Much Tech Pack is now looking for players!
Like tech mods? Wish one server had a big pile of them?
Is the focus of your game building and automating, making Rube Goldburg style contraptions?
Like pipes and wire?
This is the modpack for you.
**Now features FTB Utilities, with a very simple land claim system and other perks**
http://api.technipack.net/modpack/the-way-too-much-tech-pack to install. Or just search for The Way Too Much Tech Pack.
toomuchtech.no-ip.info:10000
This is a NON-whitelisted server, intended for mature players who are interested in a casual game focused on building. It is located in MA, USA.
Standard common sense rules:
1) No griefing / No PVP
2) No stealing
3) No begging for resources
4) No spamming chat with nonsense
5) Don't build near other players without permission
6) Keep chat clean, no hate speech, political ranting
7) Report bugs, I am using the latest builds on most mods, so expect some bugs.
8) Chunkloaders are OK, but don't go nuts with them. If what you are doing is lagging everyone, find another way to do it.
THIS MODPACK HAS IGUANA'S TWEAKS AND MEKANISM TOOLS ARE DISABLED
MODS:
AppliedEnergistics2
Not Enough Items
Extra Utilities
BuildCraft 7
BiblioCraft
Thermal Foundation
Thermal Expansion
Big Reactors
Biomes O' Plenty
Carpenter's Blocks
ChickenChunks
Chisel2Decocraft
Dimensional Anchors
MineFactory ReloadedWaila
Tinkers' Construct
Baubles
Minechem
RotaryCraft
ReactorcraftElectriCraft
Galacticraft
MekanismEnderio
Extra CellsFastCraft
GraveStone
Mekanism
Nether OresOpen Blocks
Pam's HarvestCraft
Random Things
ReactorCraft
Thermal Dynamics
Tinkers’ Mechworks
Iguana Tinker TweaksOpen Computers
Draconic Evolution
4Space
NO whitelist anymore, just join, have fun building.
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Backup, and remove dimensional doors.
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After I tweak it awhile, I plan on making it public. First I need to remove lots of extra copper and other ores that many mods generate, and make a pretty spawn. I plan on using Forge Essentials for some sort of spawn protection.
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First I made sure my pack worked without issues as a regular Forge modpack. Then I installed mcmyadmin, and chose ForgeMod as the mod type. I also went into mcmyadmin.conf and set how much ram to use. I turned off the mcmyadmin service, and copied my whole server modpack folder into the Minecraft folder in the mcmyadmin directory (I run windows, it was C:\Users\%username%\AppData\Local\Mcmyadmin\minecraft for me) I then renamed my forge.jar file to forgemod.jar. I started the mcmyadmin service, and it started the modpack up for me after several minutes.
I logged into my router, and port forwarded port 8080 (the default port) to my internal server IP. I can now access the mcmyadmin panel anywhere. I even installed the iphone app, and I can monitor the server there too.
***Few caveats about this... It doesn't work with Forge Essentials. Much of the functionality is for Bukkit and other things. It's still very useful, just be aware that you can't whitelist users, change permissions, or use plugins from the mcmyadmin menus. You CAN access the console and use forge commands there, however. Checking into FERemoteClient to how that works in comparison***
*** update ***
I removed and waiting for version 3. Hopefully there will be better forge support.
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Gotcha. I'll pick the latest common denominator that all the mods like.
Not doing Cauldron, but will be using mcmyadmin, have it running now in my test pack. It's awesome.
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I am putting a new 1.7.10 Forge pack together, and I'm wondering about which build of Forge I should use. What is the latest stable build that is considered "best"?
Search function seems broken, my apologies if this has been answered a few dozen times.
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Java.lang.OutOfMemoryError: PermGen space
Try adding the following arguments to your minecraft start. the default 128m usually are to small when using lots of mods.
-XX:PermSize=256m -XX:MaxPermSize=512m -
A bit of Googling reveals this:
http://forum.feed-the-beast.com/threads/voxelmap-waypoints-disappear-constantly-on-lan.24291/
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Waypoints are stored on the client. Did she remove and then reinstall tekkit and wipe her waypoint file?
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Make sure NEI and it's dependencies are all up to date.
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Attachments aren't working, you'll need to pastebin.
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https://m.youtube.com/watch?v=aThCr0PsyuA
Where the $2.5 Billion went. If this is as real as it looks, I think we are doomed as a species. We're all gonna put on our holo lenses and live virtually. It just looks too awesome.
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Try Hexxit. It's more adventure / combat themed.
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this thread offers some solutions. This user ended up reloading windows, I'd save that for a last resort.
Try uninstalling and re-installing graphic drivers, using the links on Lenovo's site.
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Attachments don't work, use pastebin.
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Backup your world and remove dimensional doors.
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http://www.tekrevue.com/tip/how-to-scan-fix-hard-drives-with-chkdsk-in-windows-8/
it will check your have drive for corrupt files and attempt to fix them. It will take a long time to run.
It may also be worth checking your laptop manufacturer's support page for help. Perhaps there is a BIOS or other useful update.
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Run chkdsk /r from an elevated command prompt.
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If you right-click on the Minecraft.exe, or on the technic launcher.exe, do you get any options there to choose what GPU to use?
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Blue = in
Orange = out
Yellow = don't connect
use a wrench to change.
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Check out Big Reactors then, Cunrir has a stickied thread about how to get started. Google for Direwolf20's tutorial about it too.
You will need to feed it yellorite ingots, but an efficient reactor gives a LOT of power for very little input.
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I don't think the 1.6.4 version of MFR has a block that makes steam. You'd need to rely on some other mod for that. I forget if tekkit has railcraft, if it does, search there. Otherwise Big Reactors can make steam, but you'd be far better off using BR turbines instead if you go that path.
Wait, what about TE steam dynamo? It's been awhile since I've played tekkit, take a look.
Galacticraft rocket help !!!
in Cafe Lame
Posted · Edited by AetherPirate
Do you backup your world?
According to the developer, it's gone.
"This one is by design - any player rocket which launches empty will disappear when it reaches space.
Just don't launch player rockets unless there is a player inside - seems reasonable enough to me?
If you start a player rocket launch countdown by accident (maybe the player hits Shift to jump out while the countdown is running) then just make sure to break the rocket quickly." -- Radfast