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Everything posted by jakj
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Is it possible for the Technic launcher to be removed and to use the old one?
jakj replied to tking1st's question in Technic Launcher
Funnily enough, the mod-select button has never worked for me. Not one single time. I set up file associations to open .props, .cfg, .conf, and .yml files all in VIm, and routinely do so. And yet mod select still fails. I have no idea why, and I have never cared enough to check. -
Thread Recycling - The Eco Posters Wild Jungle Of Topics
jakj replied to player21's topic in Off Topic Discussion
Re: Is there a version of the technic launcher that.....(doesn't ask him to log in) What the fuck happened in here? -
Launcher not saving my email as username
jakj replied to Darkwizard98's question in Technic Launcher
That isn't a real hash. It's just a placeholder for if Minecraft is ever fixed. Not to mention that's the password, not login handle. The handle is a plain string. -
Launcher not saving my email as username
jakj replied to Darkwizard98's question in Technic Launcher
How can it be going awry there? It's a String object. -
Trojan TR/Agent52736 detected in launcher.
jakj replied to JesPersona's question in Technic Launcher
It's a false positive, reported several other times by users of that AV software. If you trust the technic team, ignore it. If you don't, don't. -
Is it possible for a H/M server to use bukkit plugins?
jakj replied to jackallock's topic in Hack/Mine Discussion
You make it sound so easy. -
Launcher/Minecraft Security Exploitation and Fixing
jakj replied to jakj's question in Technic Launcher
Yeah, since Java already prevents out-of-bounds memory access, if you prevent the game from accessing any other files except the ones it's supposed to, there aren't any data anyone would care about being transmitted; It becomes a privacy issue rather than a security one, and honestly, that just isn't worth bothering with. I would honestly laugh if a mod author was so insecure about theirself that they put a usage tracker in their mod. Oh no! Or even always-online DRM! The horror! Oh, won't somebody think of the bees. -
Launcher/Minecraft Security Exploitation and Fixing
jakj replied to jakj's question in Technic Launcher
Oh, I hadn't even an idea there was one. Good plan. -
Launcher/Minecraft Security Exploitation and Fixing
jakj replied to jakj's question in Technic Launcher
I don't have him in my rolodex. :P -
Damned welfare freeloader. NEI knows the value of a day's hard work!
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Launcher/Minecraft Security Exploitation and Fixing
jakj replied to jakj's question in Technic Launcher
Yes, I'm trying to prevent mods from doing bad stuff. The password is never passed into the Minecraft instance: Only a session ID; So, if I can somehow invoke a Security Manager between the launcher and the game, it can be put into a nice little secure box. Java by default already has protection against things like out-of-bounds memory access and the like, so (as far as I have reckoned) the only barrier to perfect-security-other-than-JVM-bugs is file access. I'm not going to touch SMP; It's just too complex. It shouldn't be necessary, anyway, because the password is not sent by the game: Only by the launcher. When you log into a server from within Minecraft, you are authenticated by Mojang's servers to your playing server; You don't authenticate yourself. -
So, I've written a quick little mod that will print to singleplayer chat both the contents of any user-mode--accessible file on the hard drive and the entire list of handles and passwords from lastlogin in plaintext. Now, I am on a crusade to prevent this from happening. My initial idea was to be able to use Java's built-in Security Manager to restrict access to the technicssp folder, but the problem is that the launcher does not invoke Minecraft as a separate instance of the JVM but loads it within itself. (This appears to be necessary because of the way minecraft.jar+modpack.jar works.) I tried invoking the launcher .jar with a Security Manager active, and that works, but as I started granting permissions to make it work, I ran into the snag that it needs access to the "user.home" property (which is how it determines the location of .techniclauncher). This is reasonable, but it defeats me. So, now I'm trying to come up with a Plan C. In theory, if I can find some way to invoke Minecraft directly with a Security Manager active, I can restrict it to read/write only the technicssp folder and nowhere else on the drive. I'm not seeing any way to do this without forking the launcher (probably way too difficult) or manually merging modpack.jar into minecraft.jar (bad) and invoking it by a secondary minilauncher. Any thoughts?
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Using extra Java flags before launcher minecraft
jakj replied to RoughingIT's question in Technic Launcher
I would like to launch the actual Minecraft instance with extra flags instead of the launcher. I tried checking the launcher's source, and it looks to me like it's directly loading classes and invoking them, rather than re-invoking the JVM, meaning the launcher invocation is the only time extra flags can be used. Is this true? -
Weed reference more widespread and well-known than Hitler/Columbine reference. Weed reference more relevant. Weed reference wins. Also, fucking Godwin's Law.
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http://en.wikipedia.org/wiki/420_%28cannabis_culture%29
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The blood content of your alcohol has risen too far.
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You did get it changed; Congratulations. I like your new name a lot.
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Re: 420: Duuuuuuuuuuuude. Like......dude. Somebody call Cheech Marin, man. Re: physical disabilities: If you are serious, then you should embrace the Internet as a place where physical diabilities don't exist, rather than allow them to continue to affect you. If you are just trying to play for sympathy, ha, and get bent. By the way, five days a week I work paratransit, driving around people with way more wrong with them than you, and they give way less of a fuck about life and fairness than you seem to. I really hope you're just young, and you'll grow out of it.
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Yes, I actually have a personal anecdote matching that. When I was in middle school, we had a geology teacher who was also a bus driver, so he took us on our field trips. (Saved the school money because they paid him once to both teach and drive, and we got to do whatever we wanted for however long we wanted.) He had a tendency to conduct what he called "air-brake tests". When he announced an air-brake test, you had right around ten seconds to put your ass in a seat, or else you were on the floor. Well, he did one, and the kid was all whiney about it, and we mostly ignored him. Apparently he went home to his parents and complained, because the next day he was all sulky. I asked him what his parents said, and he said, "They told me don't stand up on the bus anymore." I miss those days.
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A drop in the bukkit. I like what you did there.
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Tekkit update and addons (not an ETA questions)
jakj replied to powersthatbe85's topic in Tekkit Classic Discussion
Not really necessary, when you can just post a thread about a cool mod, and if other people think it's cool too, they'll post in the thread, and it'll stay bumped. The longer a thread is near the top of the page, the more likely it is to be noticed by somebody who is or knows a dev. And, if people think your mod sucks, they won't post, and the thread will get buried on page 2. -
Not when you don't even understand what an operating system is, they won't.
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You don't even say which version of Tekkit you're using, let alone any of the other important information. How the fuck do you expect them to fix it? Magic-wand waving?
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Thread Recycling - The Eco Posters Wild Jungle Of Topics
jakj replied to player21's topic in Off Topic Discussion
Re: Is there a version of the technic launcher that.....(doesn't ask him to log in) Fucking Snorlax, man...