FyberOptic pretty much hit the nail on the head. While I like the idea of being a part of a modding team, I see no incentive to form one with you due to the lack of information. When starting a group or a project it's best to have at least some kind of idea on what you want the finished result to look like. If you're still interesting in creating a team, I would rewrite (or completely redo) this thread and maybe use these questions as sort of a guide:
How old are you, and what forms of communication do you expect the team to use?
How much experience do you have making a modpack? Can you give examples of previous attempts?
What will be your position in the modding team?
What are the specific roles ur looking for? (bonus if you have a list that you fill out when a spot has been filled)
Will this be a pack for a specific server, or general use?
If it's for a specific server, what are your plans for hosting?
What direction do you want the pack to go in? (magi-tech, prehistoric, harder survival, building, story-driven, etc?)
What mods would you consider the "core" of your pack?
I wish you good luck with getting a team together