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maphrea

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Everything posted by maphrea

  1. O.o really, wow. Ok, sure email it to me, ill pm you the email.
  2. Nope, not just you... However in the meantime I'm keeping myself by making a bee-breeding graphic organizer. Or, at least trying to
  3. The server is down miller, werent you on the other day?
  4. I probably shouldn't step in here, but this might be getting out of hand a little, with the nuke and all. First off, this version of the big-dig is buggy as hell, and the server will likely crash several times more before the end of the month, so there really isn't any use of pointing fingers & blaming one-another. Second off, if I recall correctly, when it comes to war (the nuclear missile stated), Tub said (probably not 100% quoted) that you can go to war, IF both parties accept it, and tell the staff. As well, if any other parties that did not go-to war are attacked, or damaged, then the attacker can be held responsible. So, I would think it over a bit more before launching a missile. Is someone else near either of your bases, are they working with someone else who doesn't want to go to war, etc.
  5. *double Post Was able to join for a second and tried to walk around, but fell through the world.
  6. It appears as though the server is back down again, or my computer is being crabby.
  7. okeydoke, was REALLY kinda confused about what was going on, thank you for clarifying.
  8. by bug in his system, do you mean irl or a machine in-game? and how can he get on the server if he is banned?
  9. How is toxic on the server, I thought he was banned. Also the server does appear to be down.
  10. http://bdcraft.net/forum/big-dig-pack its not complete, but it does work for most of the textures.
  11. Two questions for today: 1) As more and more people are joining, building, and exploring the big-dig server, I was wondering if the dynamic map would be enabled. Though it might be part of forge essentials, which would explain why it isn't enabled. 2) Looking at the Trade-booths mod (not the tradestation from forestry) it's occurred to me that the blocks for the trade-booths need to be spawned in. The author of the mod say's there is no recipe and is more or less designed for server admins to spawn in. While other make-shift way's of trading are available, I was wondering if someone could spawn some of these in, I have alot of extra crops that I don't have space for, and therefore need to sell. The only issue with the trade-booth mod is that only the player that sets it down can add items to, or remove items from its storage. Making an free-to-use public trade center near spawn, rather difficult. And that's it for today. Have fun doing whatever it is that you were doing...
  12. Uh, Major severe issue at my base. I was looking at some of my way-points coords, and writing them down. I closed out of the rei-minimap menu, and noticed nearly 1000 or more chocobo's jumping the fence and exploding everywere. I tried to get away, but I was kicked with the "end of stream" error on the escape. I thought it was just a client issue, but when i re-logged, they were still there, and I'm pretty sure I got less then 1fps. I'm now lag free, but i cant go anywere near my base, due to the chocobo-lag Could someone check my base out/delete the chocobo's. Coords are: *those were actually the coords to spawn: oops
  13. Oh, Kinda missed this, but had a question: Can we still have personal link-book teleport hubs? Like we make a mini-base in the nether, and store linkbooks to places of interest?
  14. I just keep crashing whenever im about 5-10 minutes into playing it, Ima try to re-download it later
  15. So, I looked at the updated pack in an ssp creative world, and I noticed that galacticraft, and that missle mod, were installed. I was wondering if pvp was going to be enabled, Or if you are going to have any new rules pertaining to these mods. (Galacticraft, because players can make thier own space stations) Also: Holy god those redwood's are huge Also #2: For some odd reason I keep crashing. I play for about 5 minutes, then I get massive lag spikes, and then it crashes... Also, I can't seem to move to far from spawn since the land won't generate. I'm going to try to re-install it, hope it works. Lol, the moon is full of flowers...
  16. Sooooo are we all restarting, I don't mind if we do... kinda messed up at the beginning anyway
  17. Ok, thanks for the info, what version is it though? Is it the latest version 1.3.9?
  18. Ah, that does make sense, I forgot about the new updates.
  19. Did the server crash, I cant seem to connect... and thats just creepy
  20. If your using the chemical decompose (or whatever it is) stacking Hoppers works fine, though I've only tested this on cobblestone..
  21. That error happens when you have multiple clients logged into 1 account (usually). Ie. If you have 2 minecraft window's opened up and they are both logged in under your account. The peoples above are talking about different errors. The End-of-stream error is either because your connection to the server pretty much doesn't exist, Or because the server is down/offline.
  22. Yeah, I've been getting that alot to recently, idk why though. I re-start the client and it usually works itself out within 2-6 tries
  23. Yeah, checked it a bit ago; Also Uber if you are unable to get your base cords I actually do have them. As-well, does anyone know of a way to automate bee farms 100%? I've been looking and all i can see that will work 100% is logistic pipes, which i still need to familiarization myself with.
  24. Seems like I missed a bit in the last few day's, and that explains why i couldn't connect to the server a bit ago, errm... just asking politely, please try to save the inventories, its not going to be very fun to re-build a fully mod'ed powersuit and to re-start my bee farm (since ive kept all my bee's in the apiarist backpack.... in my inventory). Anyway, I have everyday till Sunday off so I will likely be trying to get on if the server is up. Cya all later.
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