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Posts
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Posts posted by leddy231
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i can't open it!
it says that the files is invalid!
whats your OS and archiving program?
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It seems like your Patch link is the, Texture pack link itself and does not contain any mod textures. and following the original site link gives the same download can you please post the correct link to your patch. Thanks, I love this Pack, its spoiled me
i feel stupid, fixed again.
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try using drop box our another uploading site pleasee:) really looking forward to using this, used sphax on normal minecraft and would like it to be working fully on this two thankss
i am trying to make a dropbox download, but i cant figure out how, could you teach me?
EDIT: got it, new link is up
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Did you add animated textures. I found the anim folder in the RAR
yes i did, iron, gold and diamond should be animated
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Im guessing that we will have to wait intill 1.3.2 till the railcraft textures are fixed?
i think so yes
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I keep getting an error saying the file is corrupt and can no longer be downloaded from a free account anymore on mediafire.
strange, maby someone reported it corupted and now its closed, let me se.
EDIT: no i can download it just fine on all of my computers, and i am not eaven loged in.
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I'm having a bit of trouble with the GUI's for this tp. whenever i login to Technic pack i have to open up all of the GUI's for all of the machines and other things (including the vanilla GUII's or else it goes completely white and i have to reboot Technic and open up all of the GUI's really quickly. is there any way to fix this?
i'm sorry but i dont understand.
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it doesn't work on mac, when i place it in the tp folder it doesn't change the textures its just a copy of the normal tp, so i tried to extract it but i got a .cpgz file and when i opened that i got the same.zip file. I found a way to open it and then i decompressed it but it doesn't change anything.
HELP !!
it does not work on it own, you need to merge it with the original pack, check the insturtions.
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does this one look like the one the yogscast use?
yes, its the same texturepack
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Not sure what you mean by modpatches not supporting 32x
Correct me if I'm wrong, but really, can't this be done by resizing the textures to half of what they were?
yes it can, but i dont have time to do that every time somthing updates.
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can you make this 32x32 my comp cant handle 64 bit
sorry, but no modpatches suport 32x and I can't rescale them myself
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Will there be a 128x version of this ?
sorry, no
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Since I installed this addon, Steve's Carts has not been working properly. Some of the textures (such as the Engine and Chair) are completely missing textures and are now invisible. Marble also shows up as "Update TP" when held in my hand.
When I looked at the texture file, I noticed it seems to be incomplete and had to revert to the default textures. Is this a WIP or am I doing something wrong?
1 the steves carts textures are not updated in ages.
2 the marble thing is a forge bug so there is nothing you or me can do about it.
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Okay
thanks for telling me
Ow and can I add some of my own textures I won't make it public just for myself
I'm so happy
of corse you can, all textures are free!
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So does this work on the new tekkit that like just came out its called 3.1.2 so does it work for if so gimme that texture pack lol.
>
yes it works and the download is in the first page
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Quite simply it means "it didn't get done".
Its either that the wrong extraction program is being used or you did it wrong.
i know what it means i just dont get why he got that error, he does not need to extract anything meening he does not need to decompress it again.
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Dude it wont work for me it says decompression failed everytime i try to download his patch! and the regular texture pack doesnt work either, i tried taked it from my dell laptop but when i put it on my mac it made all the mod textures giant squares and some of them "Update Tp" textures
"decompression failed"??? what kind of error is that?
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Leddy, the Railcraft section is outdated and consequentially some tiles are broken. In the meantime I'm using this unofficial version which complies with the Railcraft changes supplied in the latest Technic pack. You also seem to have a copy of the mystcraft texture folder in railcraft's texture folder.
Other than that, big thanks as always, and I'll let you guys know if anything else crops up.
i tried to fix railcraft as good i could, didn't know of the unofficial textures. and yes a messed up mystcraft, didn't i? :)
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I don't have an AlienWare or any other overpriced PC and I can still run Minecraft with a 256x Texture Pack 60 fps flat. I don't blame you for not including the 256x version but you can at least update the 128x version which is the default, recommended resolution of the pack. Thing is, we are able to run these packs and enjoy it so why preventing us from enjoying these high resolutions packs with Technic/Tekkit ?
I'm sure you are old enough to not say things like : "Make it yourself if you don't like it" (that would be pathetic especially if you start making something and not assuming it afterwards).
I respect your work but understand that not allowing us to use this resolution is like buying something that cost 670€ and using 10% of it only.
Good day !
i will see what i can do, but dont hope to much.
my computer can handle a 512x pack in vanilla and record with no problem, but i still lagg as crap with the 128x with full technic suport.
and it will get worse the longer i play
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Every time I follow the steps and copy the patch across etc and put it into the texture pack folder, whenever I then load up technic and go to the texture pack screen the new BDcraft texture pack is greyed out and my minecraft crashes? Is there anything I can do to fix this?
give me more info, operating system? technic version? archiving program?
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Will this go back to have the patched tp for download when your vacation is done, or will it stay where the user has to patch it?
i think so, i will ask sphax for permission first even though i have the license code on my side.
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is there any chance that you can upload the x128 version of this patch? im having trouble looking all over the web trying to find out how to do so.....or at the very least provide some steps in order for me to complete my task at hand.... thank you
sorry but no, you need a really REALLY good computer to run the technictextures in 128x
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Someone on the BDCraft forums is saying that the issues with items in-hand looking wrong is a bug with the Forge 4096 ID patch, so if you can't fix it it's probably not your fault.
good to know, hopefully they will fix it soon
[64X] Sphax PureBDcraft [Tekkit 3.1/Technic 7.2] (Balkoon's weapons)
in Scribble Parlour
Posted
they arent done, i think i sayed that in the post