
NosajDraw
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- Birthday 04/13/1969
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Technic luanches fails to download lwjgl.jar, stuck ar 98%
NosajDraw replied to NosajDraw's question in Technic Launcher
OK solved the problem. I downloaded the failing files manually. Reason that works is because wget (command line downloader) doesn't time out as fast as the launcher does, and I think my hardware firewall virus scanner was delaying completing the download until it was able to fully scan the file. -
Technic luanches fails to download lwjgl.jar, stuck ar 98%
NosajDraw replied to NosajDraw's question in Technic Launcher
I'm absolutely certain I'm not running any antivirus software, and the only firewall installed is the hardware one in my router. -
Technic luanches fails to download lwjgl.jar, stuck ar 98%
NosajDraw posted a question in Technic Launcher
Launcher Version: Just downloaded from this site Operating System: Linux/Ubuntu 12.04.1 Java Version: Oracle JDK7 Antivirus Program: None Description of Problem: Lauancher downloads various bits and peices, get stuck at 98% of lwjgl.jar Error Messages: Error Log: [16:49:43] [sEVERE] Starting download of 'http://s3.amazonaws.com/MinecraftDownload/lwjgl.jar', with 3 trie(s) remaining [16:50:52] [sEVERE] Download of http://s3.amazonaws.com/MinecraftDownload/lwjgl.jar Failed! [16:50:52] [sEVERE] Starting download of 'http://s3.amazonaws.com/MinecraftDownload/lwjgl.jar', with 2 trie(s) remaining [16:51:54] [sEVERE] Download of http://s3.amazonaws.com/MinecraftDownload/lwjgl.jar Failed! [16:51:54] [sEVERE] Starting download of 'http://s3.amazonaws.com/MinecraftDownload/lwjgl.jar', with 1 trie(s) remaining [16:53:14] [sEVERE] Download of http://s3.amazonaws.com/MinecraftDownload/lwjgl.jar Failed! [16:53:14] [sEVERE] Could not copy file to cache: /temp/file9205338014412291209.tmp -
Launcher Version: 1.0.1.3 Operating System: Linux Java Version: Oracle 7 Antivirus Program: None Description of Problem: Crashes on loading Error Messages: java.lang.IllegalArgumentException: Slot 109 is already occupied by nr@d0a6349 when adding BlockHutBarracks@24fc544f Error Log: Mods loaded: 30 ModLoader 1.2.5 mod_BE MC: 1.2.3 ; BE: 1.2.3 mod_ingameInfo 1.2.5.d modified by bspkrs mod_keepInventory SSP 1.0 mod_MinecraftForge 3.0.1.84 mod_moreHealthRPG V2.2 MC 1.2.4 mod_MoreXp MoreXp mod_ReiMinimap v3.0_06 [1.2.5] mod_Shelf 1.2.5 mod_Stackables 1.2.5 mod_startingInventory 1.2.5.a updated by bspkrs mod_StatusEffectHUD v1.12 (1.2.5) mod_treecapitator 1.2.5.e updated by bspkrs mod_Allocator 1.0.0 mod_ChestTrap 1.0.0 mod_Fan 1.0.0 mod_JumpPad 1.0.0 mod_Pfaeff 1.0.0 mod_airship Airships V2.5 for Post-Release: 1.2.3 mod_Armor 1.2.5 mod_AS_BattleTowers 1.1.0 @ MC 1.2.5 mod_betterDungeons 0.932 mod_CraftingTableIII (Beta1.8, MC1.2.5) mod_mocreatures v3.6.2 (MC 1.2.5) mod_InvTweaks 1.41b (1.2.4) mod_MineColony MineColony rc18a for Minecraft 1.2.5 mod_Minions 1.2.4 @ MC 1.2.5 Balkon's WeaponMod 1.2.5 v8.6.0 mod_adventureItems 0.4 mod_Millenaire 2.7.4 Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem. --- BEGIN ERROR REPORT 960f37ec -------- Generated 18/08/12 14:46 Minecraft: Minecraft 1.2.5 OS: Linux (amd64) version 3.2.0-29-generic Java: 1.7.0_06, Oracle Corporation VM: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.8.4 OpenGL: GeForce GTS 450/PCIe/SSE2 version 4.2.0 NVIDIA 295.49, NVIDIA Corporation java.lang.IllegalArgumentException: Slot 109 is already occupied by nr@d0a6349 when adding BlockHutBarracks@24fc544f at pb.<init>(Block.java:249) at agy.<init>(BlockContainer.java:7) at sn.<init>(BlockChest.java:12) at BlockHutBarracks.<init>(BlockHutBarracks.java:9) at mod_MineColony.load(mod_MineColony.java:659) at ModLoader.init(ModLoader.java:891) at ModLoader.addAllRenderers(ModLoader.java:189) at ahu.<init>(ahu.java:77) at ahu.<clinit>(ahu.java:8) at net.minecraft.client.Minecraft.a(Minecraft.java:423) at net.minecraft.client.Minecraft.run(Minecraft.java:790) at java.lang.Thread.run(Thread.java:722) --- END ERROR REPORT 37d3ccc ----------
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[3.1.1] Retrievulator orientation displays wrongly
NosajDraw replied to edoreld's question in Tekkit Classic
I can confirm this bug, and also add that any new retrievulators placed after this will also always, graphically at least, always point up also. -
Redpower Retriver not working as documented
NosajDraw replied to NosajDraw's question in Tekkit Classic
It has been confirmed to me that this "error" exists outside of Tekkit in native Redstone mod, I have raised the issue on the Minecraft forums on the RedPower thread. It may be a case of bad documentation. -
Title: Redpower Retriver not working as documented Version: 3.1.2 OS: Server linux, xlents various Java Version: Client or server? No idea on the server, as provided by Beastnode.com Description of Problem: The retriever accoding to the redpower wiki http://integratedredstone.wikispaces.com/Redpower+Machine does the following "Anystack Sequential: Every pulse the slider moves from slot to slot and waits until it can pull the specified number of that item from a connected inventory." It doesn't do that, the slider only moves when there is no more to pull in the currentl position. So for instance. I have an alloy furnance I want to put 64 iron bars in and 256 redstone. I should be able to place in the retreiver 16 iron bars and 64 redstone, and then (subuject to materials being availble) pulse the retreiver 8 times. First pulse should pull 16 irons bars Second puslse should pull 64 redstone Third 16 iron bars Forth 64 redstone etc until 8th pulse at which point 64 bars and 256 redstones should now have been moved to alloy furnace. What actually happens (against subject to avaialability) is that the alloy furnace is stuffed with iron bars (16 on each pulse) untiil pulses end or furnace is full. Error Messages: None Error Log: None
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Huh? The wiki makes no mention of needing a Klein Star or a relay, and various Yogcast videos I've watched on Tekkit didn't mention either of those two... Grrr, OK, so I've read the comments on the wiki now, it seems LOTS of people have this problem and apparently any fuel source will do. By far the most frustrating part of Tekkit is the lack of good documentation. Great game, but I'm having to spent a huge amount of time reading various wikis, forums and watching videos just to figure out how to make things go. Will update the Tekkit wiki now.
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I've built a destruction catalyst, I've charged it using V, I right click on blocks, nothing, I use R, nothing. How do I make it work?
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Man, so little information... Anyway, figured out that I must need 3 GPS hosts, not that I can find this documented anywhere. Then figured out that wireless modems must have a short range, not that I can find this documented anywhere. Then I just can't make it work, I've got 4 GPS hosts in range of turtle, but the turtle gets its location way off. I've checked, double checked and triple checked the locations of the GPS hosts and as far as I know they are correct. Actual location of turtle is 295,140,51 as reflected by the "1.4142135 metres from 296,141,52" So either I fail totally at 3D co-ords, or... or... Help? BTW, when I've got this handled I will update the wiki to reflect what I've learned.
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Do'h! lol, OK.
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Not sure I can make that work, it would mean placing the anchor in the centre of my quarry...
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I have not the slightest idea how to make chunks stay loaded. Anyone?