I would suggest getting accustomed to the concept of EMC and the valuations. Condensers are great, collectors and relays (one you have them) eliminate the resource gathering aspect. Being able to compress hundreds of thousands of cobble stone into EMC is a significant help on inventory management.
The resounding issues with EE2 have been centered around imbalanced EMC valuations (cannot be customized) and the endgame tools are seemingly over the top when you can excavate whole chunks at at time. Frankly, if the EMC out of thin air collectors were removed or adjusted downwards with customizable EMC values this mod silence most of its criticisms.
EE2 alters the concept of resource management. Thusly EE2 serves a brilliant utility role, but an easily be abused in multiplayer worlds for devious means. Controls and customizations to EMC values is the best way to handle this mod which would let it fit with more moderate views of game play.