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DudesCast

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Everything posted by DudesCast

  1. Yup, my sever spits out the same error when starting up, not sure if it hurts anything. Since it seems to be running fine...
  2. LWC had some errors with flax, then Maeyanie fixed it. The fix is to update to the newest version of RP2 port. link: https://d186ocprvpb7jc.cloudfront.net/mods/redpower-all-2.0p5b2-mcpc1.2.5-r2.zip Replace the redpower-all-2.0p5b2-mcpc1.2.5.zip in your mods folder with the file above (remember to change the name too). Restart your server and profit.
  3. Well I kinda need it in a table or txt file or something. Since I need it to get my hawkeye web-interface to recognize all the custom IDs
  4. Does anyone have a full ID list for Tekkit 3.0.3?
  5. Bro, you serious? I guess when you get all you plugins set, you wont be use /reload so often...
  6. Have you tried doing a shutdown/hard-restart and then not use the /reload command, and see if you then can craft stuff? Since this seems to be the issue on our server as well.
  7. Okay I have recreated the bug... If you launch your server from fresh it works perfectly, but if you then do a /reload you suddenly can't craft any IC2 items.
  8. First I thought it was only the treetap that I couldn't make, but yeah, it seems it is all IC2 items I can't craft. Thank god I check bug post before posting my own :P
  9. We are having same issue since Tekkit 3.0.3
  10. I respect that, and am glade you responed And I understand what you are saying.
  11. Well yeah, that was going to be my offer :P
  12. I was wondering if anyone would be interrested in buying a T-shirt with some of the technic art or maybe just the technic logo? Also I would like to hear from the technic guys if it would be alright if I printed such t-shirts? I am guessing it is cheap shots permission I need for that, but I can't seem to find his email anywhere or any other way of contacting him.
  13. What is a so called power loop? :S I honestly don't play so much Tekkit to understand all the terms :P
  14. But does chunk loaders only load a single chunk, or are they effectively like another player loading multiple chunks?
  15. Yeah, we have loads of solar panels! Could it be that? :S But disabling the sounds in the launcher won't effect the server having issues will it?...
  16. Sorry I didn't mean it like that, I just meant, if I don't have a clear reason to restart the server I rather not. But now I had, since someone told me were I could find the config for additional pipes. It turns out we have 126 chunks loaded! 2012-03-21 09:57:16 [iNFO] [AdditionalPipes] Loaded 126 Forced Chunks Could this be causing some of my issues? :P
  17. well, I don't make it a habit to restart a active server. There is pretty much people on it 24/7....
  18. You can stress it from now and till doomsday, and players will always find their machines the best ever created and in dire need of chunkloaders! I have no count on how many chunkloaders we have in our world, but I have the feeling the will make a major difference on the server lag issues if we disable them.
  19. This isn't really a bug, but more a question of trying to give our server a stress relief! Since lately the server is having huge lag spikes, even with 12 people online. when the server should be able to take above 40. And it is hard to talk or know how many members have some sort of machine running with chunkloaders, since our player base is from all imaginable times zones! So I thought if there was a easy way to shut down the chunkloaders, to see if it made a difference. I think they are a part of the additional pipes mod, but I am not sure. And the config for that doesn't seem to have any changeable values.
  20. Re: Server problems Make sure you are using the same version of your client as your server is running. When you get to your loggin screen press "options" and then choose the correct version.
  21. So you are saying it is probably a lag of rams? I mean it had been working fine for a long time, but then today we had the highest player count to date. So it might just be the reason.
  22. Launcher/pack Version: Tekkit 2.1.1 server Operating System: Linux Version of Java: 7 Description of Problem: Server crashing and not responding to any backend comands. Link to pastebin of log: http://pastebin.com/HBxN1hLc I am wondering if this is a sign of us having too many users compared to the amount of ram, or if it is another thing bringing the server down?
  23. Okay I did this and the server started up just fine. I have asked the players to get rid of the blocks as they see them, since the map size is 650mb by now, and to download and upload it would take half a day I hope letting the blocks sit there won't effect the server capacity?
  24. Well I just tried to shut off computercraft by setting its value in the modload config to "off", since the server needed a quick restart anyway... But then it wouldn't start back up. I didn't dare to start deleting stuff since people were hammering the join button to get back online. But can someone confirm the exact files I need to delete, since I can't reproduce the error on my local host because I don't have a linux here.
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