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overload

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Everything posted by overload

  1. If it's single player then just place some solar panels or something and plug them to energy link. Energy link must be in the place where quarry is, Just so it could touch it directly - that should provide most power. If it is a multiplayer server and you are an owner of it, type op [buildcraft] in your console. So, try this and report back.
  2. I encountered another tiny problem, as I came up with idea that alchemical chest shouldnt be allowed to place bcuz of many other ways to break it, I tried to block it via noitem So, what I tried to do is: adding noitem.NoPlace.128 and -noitem.NoPlace.128.1 But it seems that it doesnt do the trick and I can still place both of those, so feel free to give some ideas on this
  3. Well, in any case I made 128 block undestroyable so I think dupe should be prevented 128 includes alch chest and condenser Also, after I did reload in my server console it reloaded all plugins and I believe it doesnt reload recipies, it means that only vanilla recipes remain after reload and the funniest part that when recipe is gone you can't craft item even with crafting table III So uhm, is there a way to make server not-load specific recipe?
  4. well, once you destroy condenser it shuts it's window down immideatly unlike alchemical chest. Instead of making alch chest not placeable, make it not destroyable instead
  5. In order that someone could use philosopher's stone he should be able to hold it, and nohold protection switches item slot when ever the player places to slot that it active at that moment Though you can click multiple times fast enough to make item go to that slot and I believe it will be usable (test it to be sure) The permission would be noitem.NoHold.27526 Also, solution to this could (maybe) be adding no pickup on that block as well Permission is noitem.NoPickup.27526 Though got doubs on that. Anyways, that's the best solution I got so far. For complete fuction disabling I think the plugin should be modified and that function should be added so that item special effects could be blocked.
  6. even though it doesn't you can simply make like... for newbie rank: noitem.nohold.nuke or etc. and so you will completely remove any point of having that item in newbie rank, but for member rank you can add up -noitem.nohold.nuke and they can hold it and/or if you want them to - place it So I believe this fixes the issue with custom crafting tables
  7. In my server I have enabled alch chest, but it's impossible to destroy so dupe is unaviable with it
  8. Easy to do that, make ranking, add jobs that work only with vanilla tools, and make them dig some dirt if they want rank up and access to more items
  9. well, usualy so that admins could sleep at night they disable those items to prevent duping. and about tc3/pstone dupe uhm... not sure about this becouse when ever I craft something with it and get loads of pstones they appear to be ghost blocks and they disapear when ever you try to interact with them somehow Edit: sorry for double post ;x
  10. I believe noitem informs player in chat when taking his items away. at least at breaking blocks it says "you cant break <blockname>" And I saw other notifications, you can also edit them so players will know why it happened and also you can add information in spawn for newbies
  11. ye, it litteraly solved my problem of the week Does this issue appear only with ring or gem of eternal destiny/black hole band also couses same problem?
  12. Why to use buildcraft pipes in order to achieve speed to prevent overflow when you can add up 10 or more golden pipes that will boost up the speed and overflow is completely removed, and also the speed of traveling is greatly increased
  13. If you want your EE2 back but you're not completely sure what is safe and what isnt, here are items that can be abused and allow players to duplicate items: 1. Transmutation table (allows dupe if server lags) 2. Alchemical chest (when people destroy it, it ends up with infinitive sack of items - dupe) 3. RM furnace (when you place stackale item in last stot of your inventory while RM furnace interface is open and shift click on that item you gain 2x of it) Fixes: Mainly what you will be using for this to be solved is 1.Permissions 2.NoItem plugin 3.Essentials (I think not completely necessary but recommended though) With these plugins you can: permissions - set specific permission to some item for some user group example: noitem.NoUse.11 This permission adds noitem plugin block to 11 ID block And so you can do the same in essentials if you want to completely remove block from placing for all but op's The explainations are in essentials config file. I hope this was clear enough to understand, if you do not understand or cant accomplish something feel free to ask for detailed explaination and/or extra help
  14. If you're using hamachi, (not sure if this is needed) but make sure if your firewall doesn't block hamachi, test it out by disabling it Also, make sure you specified your hamachi IP in server properties file in server directory and also be sure your frieds connected your hamachi channel before they try to reach you in-game And after that, if this won't help - let me and others know, we'll think of more solutions
  15. But i'm almost sure you can disable aviability to hold item use item and place item in-game so even when they craft it with custom crafting tables, they won't be able to use it anyhow
  16. if I would gift you a medal, I could Thanks for fast and helpful answer!
  17. I encountered one little problem, since rm furnace has 126 id same as 11 or 10 other items, it is saparated with number after it - 126:4 But once I try to add this to essentials or noitem plugin It adds one out of two - 1. Adds nothing 2. Adds 11 items How can I ban RM furnace, or make it uncraftable, the main idea is to remove players acces to it
  18. You sir, diserve a gold meddal
  19. So, I need some help with block control. As we all know, the EE2 plugin has some errors in it allowing players to abuse it and get items illegal way. (duplication) There are only couple of items that can do that, and for now my idea for server is to remain with as minimal items banned as possible So, what i'm looking for is a way to make alchemical chest possible to be placed and unaviable to be destroyed, or making so that only specific rank player can destroy it. And same goes for rm furnace placing and transmutation table placing Best way to fix it would be to make let's say "trusted" rank aviable to place/destroy those blocks And so far I was not able to achieve it with my permissions plugin, so any help would be great. Mod merge never mind, already found what I've been looking for If someone else has such problem, my solution was NoItem plugin
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