MindTooth

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  1. Really? Giving him a ban simply because he voices his thoughts regarding a release that is faulty (which can be seen with all the reports about the release). Personally I think he had a good reason to post this. Why is the official Tekkit server download for a release that seems like it's having some major issues. Instead, maybe appreciate the fact, that people are here because they enjoy Tekkit, and don't want others to experience the same problems. And before attacking the fellow, a simple message stating that a download for the 3.1.2 release were available would suffice. See to need for the bashing. Just my two cents...
  2. I personally can't recommend BeastNode after they moved to Multicraft. I'm now residing with CreeperHost and their CreeperCP, which can highly recommend them. Also, CreeperHost is fast when replying to tickets. And communicates clearly, and don't leave their clients hanging a whole weekend without service (which were denied), nor FTP access for almost two weeks. But this is only personal experiences, and you might have a better one at that Good luck!
  3. https://github.com/EcoCityCraft/Spigot/commits/mcportcentral It's only 1.2.5-R4.1, and not I'm not sure if there is a finished build available. Someone might need to compile one.
  4. Should be able to detect which distro with: cat /etc/issue
  5. I can confirm this for 3.1.2 as well. I haven't played that much recently to experience this myself. But I can view the log and see others experience this quite often. Not sure what might cause this, as I have plenty with memory available, good VPS, and a good connection to the server.
  6. I have no problems installing mods, etc. And I take good care of my stuff. I only ask to make sure I get the correct mods to include. I'll try doing that when I find the time Thanks!
  7. No one with knowledge of what content modpack.jar contains? Would be nice to maybe use MultiMC and an updated version of NEI. Believe that the issue with items sticking to the pointer is been fixed in the latest version for 1.2.5. Might be necessary for me to do a trial & error session :P
  8. Seems like WorldEditCUI requires ModLoader, and not Forge. So if you have problems, it requires ModLoader. But that might create a new problem as well.
  9. Liked it quite But I see that some of the IC2 interfaces are missing textures for the upper part.
  10. I've been doing that But no detail of what goes directly into the .jar. Seeing that some mods might depends on external APIs, etc. That's why I'm asking here, so that I might avoid the need to check each mod manually.
  11. Hello, Wanted to ask you for help regarding what internal mods is inside the basemod (the one including NEI, Forge, etc.). The reason I'm asking is that I wanted to maybe try MultiMC with the newest version of this mods to see if some bugs were fixed with the 1.3 version of NEI, and the latest version of Forge. I know of: Forge CodeChickenCore NEI Rei_Minimap Matmos Any help is really appreciated! Thanks.
  12. Any docs on the settings available? Can't find it. We are approx. three players. With only one at the time. Maybe there is stuff we can change to make it run better.
  13. A port: http://www.mcportcentral.co.za/index.php?PHPSESSID=ghjn2jue92tnku9b1me4gtaf96&topic=3314.0 But it's based on an early build.
  14. Here are the official MCPortCentral downloads: https://github.com/MinecraftPortCentral/CraftBukkit/downloads Don't have the CB++ or Spigot changes, but is updated to CraftBukkit 1.2.5-R5.0.
  15. Thanks for the tip I'm running a few, but the server has been running good so far.