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dimondmine2

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About dimondmine2

  • Birthday 01/01/1900

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  1. Does the forestry file work right when you put it in? In other words, please could you give a explanation of how to do this. I'm great with ssp modding, but server modding is extremely foreign to me.
  2. Awesome, keep up the good work also, you could make it so that you can enhance certain crops with silver, leading to the possible mutation of a silverleaf crop. just an idea.
  3. The link to the ic2 forums post is dead :(
  4. Ok, so far I have the impression that cave ins are a high priority (BurningCake, have any ideas as to how they would work?). Elloram will EVENTUALLY add awesomeness to volcanoes. And tornadoes are ok, so long as they are rare (one strong one seen maybe every 20 mc days sounds rare enough to me). And JakJ, would it be possible to add ic2 armor to better dungeons mobs? my idea is to trigger an event when you get to a certain point in Industrial craft where a siege of mining lazer wielding skeletons and zombies with nano sabers all decked out nano armor siege your base.
  5. Damn, what if you added a mob instead of modifying ones already implemented by minecraft (@BurningCake I agree the survival part is a bit eh). Also, BurningCake, you said you liked the environmental parts, which ones do you like the most?
  6. Ok, whats your point? I understand that we may have different styles of play for minecraft. But for me being in creative and spawning stuff isn't fun, and once you get EE going you never have to worry about dying again. My play style is hardcore, and Ive been playing for almost 2 years. There is no difficulty increase like that of standard games. While the difficulty stays the same, you get better and better resources for dealing with that difficulty. As an example, if you played dwarf fortress and the sieges never got bigger, and there were no catastrophes that made you split hairs. Then what fun would that be? I want to be fearful when I play minecraft, I want be constantly looking over my shoulder, sweating with adrenaline, jumping out of my seat because something unexpected happened. That is the minecraft that I want to play. What use is a fortress with traps, if a dirt house is just as protective.
  7. This is a brainstorm of ideas for mods, tweaks, etc, that would balance the technic experience. While still keeping the feel already associated with technic. So here is a bulletpoint list of ideas that would make the game more challenging. Environmental:Cave in's (makes using the destruction catalyst a bit more risky)[good example but not updated http://www.minecraftforum.net/topic/157524-v181ogreseans-mods-mods-updated-for-181/#12] , tornados (http://www.coros.us/mods/tornadoes, would cause you to worry about your quarry's, farms, etc.), volcanos (currently waiting for elloram to add features to her volcanoes.), Water related (Jakj has been a boss and added compatibility with finite liquids), Mobs: One idea is to have some resource in a better dungeons chest that is necessary to progress, and is unobtainable anywhere else. Digging zombies, zombies that don't take knock back, mobs that will use balcons weapon's mod weapons (zombies with a diamond battle axe, skeletons with a blunderbuss, creepers that spit dynamite). Endermen who see a industrial machine/mechanism/pipe etc, will teleport to it and pick it up. Survival: Thirst, faster hunger drain, slower health regain, if you bump into a block while walking backwards you trip, (same thing if walking backwards and you fall a block), Please comment with ideas, criticism, and for those who know java, which would be easy to implement.
  8. Im not great at voice acting, but if you need a set built, i am best at small monuments and given the time, can make realistic looking objects, (oil rig, abandoned factory, etc)
  9. It would be cool if BC caused taint, considering that its basically the environments No.1 threat.
  10. What Jay means is please look to see what the bug report format is, and format it that way. Also, there are so many reports of this same error , so stop reporting it.
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