Eggman1414
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About Eggman1414
- Birthday 11/23/1991
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It is most likely caused from having both 32 and 64 bit java's installed. uninstall the 32 bit one and see if that fixes it.
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if you go into the base install directory: %appdata% go into the .techniclauncher/tekkit/mods: there are all of the mods with the version at the end of each mods name
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Link to SK89q's site: http://www.sk89q.com/projects/ WORLDEDIT: 1) Click Worldedit 2) Click Download *towards the bottom* 3) New window opens: "Bukkit Dev" 4) Click Download *top right* 5) Copy into plugins folder WORLDGUARD 1) Repeat steps above except click Worldguard on SK89q's site Enjoy
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Redpower and redstone engines
Eggman1414 replied to 111poiss111's topic in Tekkit Classic Discussion
If I understand the problem correctly, your macerator is just too slow and the engine keeps putting ores in it correct? If so, here is a easy solution: Overclocker Upgrades. Put a couple of them in it, and watch the money roll in :) -
Im a little confused on what you are doing. First: Tekkit Server is only for Minecraft 1.1 not 1.2.3 Second: You can join a tekkit server with have the tekkit launcher but you have to have all the same mods and item ids as the server It would be easier if you use the Technic Launcher and play normal Vanilla 1.2.3 Minecraft and tekkit 1.1. Minecraft.
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Yes download the newest version of worldedit and then worldguard will work I am using it on my server
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Please add Krapht's Logistics Pipes
Eggman1414 replied to Daikini's topic in Tekkit Classic Discussion
My post was an answer to why it isn't in the pack. Niavmai on the other, try and be a little bit more respectful to people. I mean come on, the guy asked a question you don't have to go off on him. It was just a question. -
Please add Krapht's Logistics Pipes
Eggman1414 replied to Daikini's topic in Tekkit Classic Discussion
To be fair though, if you took the time to read, you would find out that the reason there is no SMP version is because Krapht is waiting for BC 3.X to become SMP so he can start modding for SMP. -
[Bug][2.1.1]Is there a way to properly protect an area/chunks/spawn ?
Eggman1414 replied to NormenKD's question in Tekkit Classic
Re: Is there a way to properly protect an area/chunks/spawn ? I use the izone bukkit plugin and it works great. But then again I have used worldguard and it work too. -
Balkon's Weapon Mod not producing models in SMP
Eggman1414 replied to IceMaverick's question in Tekkit Classic
No it is not a problem on your end, it is a know bug and they (BalkondeurAlpha creator of the mod) are trying to fix it.