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termhn

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About termhn

  • Birthday 01/01/1900

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  1. Sorry guys for not updating, i've been inactive (obviously) so yeah... if a 3.0.3 version is still needed I might try making one. I'm pretty sure this feature is already there in newer versions of the plugin that work with 1.2.5.
  2. Almost EVERY game is coded that way. It's not sad, it's the reality since there's not a way to make things multi-core and still efficient. The reality is that even if someone made a game that used all of 4 or more cores it would actually make it slower than if it used 1-2. Check out this thread on the bukkit forums to learn more about it. http://forums.bukkit.org/threads/make-bukkit-work-on-all-cores-to-fix-all-server-lag.44856/ Quotes from that thread: It will be faster though, since a CPU can only do one calculation at a time. If you use 4 CPU's, it would in theory go 4 times faster. Sorry, but this is not true. Many calculations depend on previous calculations (like lighting depends for example on redstone power cause redstone wires/torches change the light) so spreading them to all cores would slow execution down (locking overhead). Multithreading in bigger projects isn't that easy to code (it's not like bringing disk I/O to another thread, what minecraft already does). Multithreading works well for a lot of applications, but is not trivial for games. Unless the code is structured incredibly well the locking overhead in multithreaded can eliminate any gains. Multithreading also makes games very difficult to debug. ----------------------------------------- All the time spent converting to a multithreaded model with unknown performance gains/losses can instead be spent optimizing existing code. CPU time profiles can identify which parts of the code are most frequently used giving developers vital information on where to spend their time optimizing (why optimize a function that is infrequently used). This guarantees performance gains.
  3. -.- can you read? It's IMPOSSIBLE for ANY protection method to work without a modified tekkit.jar that's the whole point! Seriously? This thread is ABOUT how to get proper grief protection. Unless I'm reading your post wrong and you're trying to say that no anti-griefing plugin is 100% perfect, which is true.
  4. Minecraft can't use all those cores anyway... if you think about it there would be no reason for it to be GPU dependent because there aren't many effects displayed, and the graphics that are need to be rendered by the CPU first...
  5. It moves the code around like that that's fine, that's how it works for me and it works fine... if it doesn't work then there's a problem.
  6. He's saying to get plugins that word with 1.1R4 not the other way around.
  7. Lol, yeah that's pretty good You could've gotten a bit more bang for your buck, but still a good choice.
  8. Doesn't matter how much ram your graphics card has.. which model is it. vRAM doesn't say anything.
  9. Gotta recommend planetside Don't know if any of you have played it before, but it's a MMOFPS. Hundreds of people on one world, and bases that three empires are fighting over. Pretty damn epic. It came out in 2003, so there aren't as many people still playing it, but it's getting a new installment (PlanetSide 2) that looks even more fun. Google it!
  10. Did you download the alternate gson.jar and put it in the lib folder?
  11. It will allow quarries etc. to bypass all factions-based protections.
  12. Actually, for just gaming, Sandy easily beats out bulldozer. Even though the i3 is only dual core and the 6100 is six core, no game uses more than two cores, and so it's wasted. Bulldozer is actually pretty weak. The advantage is that you can overclock a 6100, and you'll also see it perform better when using multi-threaded apps like video editing and whatnot. For gaming, the i3 is better. Both are very, very capably processors, I just think the i3 is better for now Crysis 2 with 560ti everything maxed: i3 FPS: average 80 fps, 6100 FPS: average 70 fps
  13. Go for an Intel processor instead. Even the Pentium beats out that CPU. I'm not a fanboy, but currently intel just has better offerings. Try a i3 2120. Note that you'l also need a different MOBO to support it.
  14. Maybe it has something to do with your internet connection? Seems unlikely, but I'm at a loss as well.
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