Lucius Sejanus Posted June 13, 2012 Share Posted June 13, 2012 Hi everybody. I've been running a vanilla server for me and a couple of my friends for about a month now, and we're thinking of switching to Tekkit. However, I'd like to keep our world, and avoid the ugly chunk boundary walls that result from exploring with a different terrain generation algorithm. So my question is, is it at all possible to merge vanilla and Tekkit code as to keep the surface generation code from vanilla, and have the ore generation from Tekkit, and if so, how time consuming would that be? I thought I'd rather ask here before spending many hours poring through Minecraft code, with possibility of zero result. Link to comment Share on other sites More sharing options...
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