Aquaraider11 Posted June 30, 2012 Share Posted June 30, 2012 Title: SMP MSFU Redstone output does not work. Version: 3.0.3/3.0.4 OS: Windows 7 Java Version: 1.7.0_05 Description of Problem: In MSFU i klick redstone output (or something like that) button and nothing happens i have tried it with full, empty and half full MSFU also i have tried it with redstone next to it... Error Messages: None Error Log: None Link to comment Share on other sites More sharing options...
0 CaptainMidget Posted June 30, 2012 Share Posted June 30, 2012 Simply wire it up with the IC wires. copper cables etc... (Hv cables are preferable). *Such a noooooob* ^_^ Link to comment Share on other sites More sharing options...
0 Aquaraider11 Posted June 30, 2012 Author Share Posted June 30, 2012 Alredy done it but i need a redstone signal when it is full or whatever that litle redstone button in upper right corner is ment to do to get it workking with my automated nuclear power plant. Link to comment Share on other sites More sharing options...
0 slwsteven12 Posted June 30, 2012 Share Posted June 30, 2012 What the OP means is that you can't use the button on the top right for "Emit when full" or whatever, I have this same problem on my server. I press the redstone button and nothing happens. It doesn't change states, or anything else. So the MFSU emitting a redstone signal function isn't working. Link to comment Share on other sites More sharing options...
0 VideoBoy Posted June 30, 2012 Share Posted June 30, 2012 Got any plugins? This w works fine on my server... I needed "Emit if full" on several MFSUs for an auto-managing mass fabricator system. Link to comment Share on other sites More sharing options...
0 warpspeed10 Posted June 30, 2012 Share Posted June 30, 2012 Post a picture. It may be your setup. Link to comment Share on other sites More sharing options...
0 Aquaraider11 Posted June 30, 2012 Author Share Posted June 30, 2012 It's not a setup, if i click the redstone behavior button in singleplayer, it write's chat when it's output redstone signal, but if i do same in multiplayer, nothing happens. Link to comment Share on other sites More sharing options...
0 warpspeed10 Posted July 1, 2012 Share Posted July 1, 2012 Yup, it's definitely your setup. You need to place red alloy wire directly on the side of the MFSUs by shift clicking. Or you can use redstone dust instead. Link to comment Share on other sites More sharing options...
0 Aquaraider11 Posted July 1, 2012 Author Share Posted July 1, 2012 Neather of them does not work. EDIT: I tested. Link to comment Share on other sites More sharing options...
0 warpspeed10 Posted July 1, 2012 Share Posted July 1, 2012 Have you considered using an EU-Detector cable instead. Also, this was a bug that often cropped up in Tekkit 2 servers. I assume you're playing on a Tekkit 3 server right? Link to comment Share on other sites More sharing options...
0 Aquaraider11 Posted July 1, 2012 Author Share Posted July 1, 2012 Yes i m playing in tekkit 3 server and EU-Detector wire is bit difficult cause i want to know when it is full not charging. Link to comment Share on other sites More sharing options...
0 warpspeed10 Posted July 1, 2012 Share Posted July 1, 2012 When it is full, it won't be charging, so the detector cable will not emit a signal. You can use that in conjunction with a not gate or something to activate a shut of mechanism. Link to comment Share on other sites More sharing options...
0 Aquaraider11 Posted July 1, 2012 Author Share Posted July 1, 2012 I will try that thanks... Only problem would be that it takes lots of space around the mfsu's so i'll try that with computer craft. Link to comment Share on other sites More sharing options...
0 Kihira Posted July 2, 2012 Share Posted July 2, 2012 If you are using the Multi-verse plugin for Bukkit it has issues with IC2 that makes you unable to modify the redstone behaviour of Batbox's/MFE's etc. The textures on some machines will also flip/reverse etc. Only solution I found so far is to just remove the plugin or use EU-detector cables. Link to comment Share on other sites More sharing options...
0 Aquaraider11 Posted July 2, 2012 Author Share Posted July 2, 2012 Problem solved thank you Kihira Link to comment Share on other sites More sharing options...
0 chrixian Posted April 7, 2013 Share Posted April 7, 2013 Makes me sad that the server I play on has this same flipped texture issue and its nearly a year later... Link to comment Share on other sites More sharing options...
Question
Aquaraider11
Title: SMP MSFU Redstone output does not work.
Version: 3.0.3/3.0.4
OS: Windows 7
Java Version: 1.7.0_05
Description of Problem:
In MSFU i klick redstone output (or something like that) button and nothing happens i have tried it with full, empty and half full MSFU also i have tried it with redstone next to it...
Error Messages:
None
Error Log:
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