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Manually updating individual mods.


Tassyr

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So some of my favorite mods are getting kinda outdated at this point, and it's more or less broken them- mostly their compatibility (Or lack thereof) with Computercraft. How do I manually update them, since I'm not really in the mood to wait weeks-to-months to get a new version of tekkit?

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You'd be better off starting from scratch and making a 1.7.10 tekkit inspired modpack. There's a pinned thread around here somewhere about how to do it. Plowman made some great instructions. I'll dig them up later when I have a chance. 

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Great. I can't just update the one or two mods that're breaking things? 'Cause I put a LOT of work into a world and don't want to lose it... It'd just be project red and computercraft. Maybe not even computercraft.

 

Edited by Tassyr
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See if there are later 1.6.4 builds of those mods, and read the change logs for mentions ofComputercraft  compatibility. 

Just remember that if you're sticking with tekkit, your limited to 1.6.4 mods and 1.6.4 forge only. 

Edited by AetherPirate
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