RadioHasNoFuture Posted July 20, 2012 Posted July 20, 2012 hey! i just made a new world for a server and this is what happens all the time: http://imgur.com/jNB1v http://imgur.com/RV6sP its really annoying. i tried to use //regen from world edit and i found out that it uses a diffirent seed for the world than the original map generator did. also the biomes arnt correct and nearly all of it is ocean....
RadioHasNoFuture Posted July 20, 2012 Author Posted July 20, 2012 or is this fixed in tekkit 3.1.1???
Iscamania Posted July 20, 2012 Posted July 20, 2012 Imgur works fine atm... Anyway, this is what happens if the world seed is different from the seed you are using on the server. You did create the world in SSP and imported it to your server, am I correct? The seed in server.properties needs to be the same seed as your SSP world you imported. P.S.: This also happens if your world comes from a different version of Minecraft. Upgrading from Minecraft 1.1 to 1.2.5 (Tekkit 2.1.1 to 3.1.1) for example will do this too. There is a neat tool to make the border smooth and seperated with rivers. You could still do that. Open up your world in MCEdit and remove the new generated chunks. Then, run the tool to detect the contour of the map. After that, go find the border again ingame and fly around the whole map until everthing is generated again. Then exit the game and run the tool. Done. You've now smooth borders. Here's the tool (MCMerge): http://www.minecraftforum.net/topic/629884-a-tool-for-merging-17181910-maps-mcmerge-v053/page__hl__ contour
RadioHasNoFuture Posted July 21, 2012 Author Posted July 21, 2012 Imgur works fine atm... Anyway, this is what happens if the world seed is different from the seed you are using on the server. You did create the world in SSP and imported it to your server, am I correct? The seed in server.properties needs to be the same seed as your SSP world you imported. P.S.: This also happens if your world comes from a different version of Minecraft. Upgrading from Minecraft 1.1 to 1.2.5 (Tekkit 2.1.1 to 3.1.1) for example will do this too. There is a neat tool to make the border smooth and seperated with rivers. You could still do that. Open up your world in MCEdit and remove the new generated chunks. Then, run the tool to detect the contour of the map. After that, go find the border again ingame and fly around the whole map until everthing is generated again. Then exit the game and run the tool. Done. You've now smooth borders. Here's the tool (MCMerge): http://www.minecraftforum.net/topic/629884-a-tool-for-merging-17181910-maps-mcmerge-v053/page__hl__ contour the world got generated by Multiverse. but when i regenerated it in tekkit 3.1.1 it was fixed, thanks for this tool though.
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