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Everything posted by Iscamania
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Er.... It doesn't work that way. Maybe it'll be somewhat less difficult to make new mods with the new update, but the old mods have to do almost a complete re-write for the new system. I can tell you, not much modders are looking forward to the new update. Even if the mod creators sorted their shit out, it there will be still Bukkit and the vanilla server. I'm sure of that, because the new update gives us only local LAN possibilities. The new API won't be out for at least version 1.4, if not a later version. Maybe after version 1.4, it will become much easier to write mods. (I like to dream) Atm. it's still complicated enough and only when you're lucky, you'll find a Bukkit port.
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I tested 1.3 pre-release yesterday and I can say it's bugged. It will most likely take a long time before Tekkit will update. Personally, I don't expect the Technic team will update for this buggy release. It will be possibly a few months before the next update.
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Yeah, the server software can be fishy sometimes. Always try a reboot before you post.
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Quirk in Tekkit 3.1.1 missing grass?
Iscamania replied to phdearthworm's topic in Tekkit Classic Discussion
Never heard of this, but I doubt it's a Tekkit related problem. I don't know, I'm drunk atm. Try to generate another world and see what happens. Tomorrow we talk again, when I'm sober. (God thank the spelling correction, else this wasn't readable....) -
I usually end up blowing everything up with some good old Nukes. XD
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Hmmm... I had that falling in the void happening to me as well a few times. Not only with Tekkit on the SGTekkit server, but also with the vanilla client on another server while I have a decent machine. One time I literally died from it and the other times I spawn'd back into the world where I was before and all is good and well again. It seems to have something to do with Minecraft 1.2.5 rather than Tekkit.
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Give Me Ideas, I Want to Make a Cool Factory!
Iscamania replied to iGotPride's topic in Tekkit Classic Discussion
You could make a wool farm relatively easy and cheap with RedPower 2 for example. After that, use the wool to make pixel art or something. Be creative. --> Or make a tree farm, RP2 style. --> Ofcourse, your factory can't miss a good elevator --> How about a industrial diamond factory? Sounds good? --> (As you can see, I did strike-through industrial... The old method gives you now normal diamonds!) That should get you started with some ideas. Have fun. -
What should be deactivated on a publicserver?
Iscamania replied to Klausar's topic in Tekkit Classic Discussion
Read the post again, he's promoting tubes. He doesn't say anything about getting rid of that, instead he said to get rid of the buildcraft pipes. ;) -
Will Tekkit Be Updated in time for MC1.3?
Iscamania replied to ELIT3_Ryan's topic in Tekkit Classic Discussion
@DoomGiver32: I want to give you a thumbs up, but sadly there's no button for that. -
why?? why so many corruptions!!!
Iscamania replied to RadioHasNoFuture's topic in Tekkit Classic Discussion
Imgur works fine atm... Anyway, this is what happens if the world seed is different from the seed you are using on the server. You did create the world in SSP and imported it to your server, am I correct? The seed in server.properties needs to be the same seed as your SSP world you imported. P.S.: This also happens if your world comes from a different version of Minecraft. Upgrading from Minecraft 1.1 to 1.2.5 (Tekkit 2.1.1 to 3.1.1) for example will do this too. There is a neat tool to make the border smooth and seperated with rivers. You could still do that. Open up your world in MCEdit and remove the new generated chunks. Then, run the tool to detect the contour of the map. After that, go find the border again ingame and fly around the whole map until everthing is generated again. Then exit the game and run the tool. Done. You've now smooth borders. Here's the tool (MCMerge): http://www.minecraftforum.net/topic/629884-a-tool-for-merging-17181910-maps-mcmerge-v053/page__hl__ contour -
I Hate The New Wireless Redstone
Iscamania replied to Ange1ofD4rkness's topic in Tekkit Classic Discussion
Only a tiny part of it. It's stand-alone mod but can be used with RedPower2 and it's made fully compatible. -
Yes, it's depended on the lighting. If the light level drops below level 8, then there is a chance that hostile mobs will spawn. That can happen everywhere. You'd better do some lighting indeed. If sunlight is falling on the spawning block, it decreases the chance even more that hostile mobs will spawn. (Up to 50%) You can see your light level by pressing F3. Don't panic, there will be much information but where you are looking for is the "rl" value. The line looks something like this: (Don't look at those values I wrote, those will be different depending where you standing in the game. It's only an example so you know where to look.) Just walk around and place light until it's light level 8 or above and you should be fine from then on. I hope this answers your question. ;)
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[Plugin] Replacement for CraftingTable III
Iscamania replied to xxmatthewo's topic in Server Op Swap Shop
Because nobody responds, let me be the first to say thanks for the tip! :) -
What happened to Crafting Table III?
Iscamania replied to matejdro's topic in Tekkit Classic Discussion
I recommend using the Project Table from RedPower. It's not the same, but hey... It's still much better then the original crafting table! It's has a small inventory to put the ingredients. Then if you like to make a bunch of something, you only have to put in the recipe without stacking the ingredients and the remainder required ingredients will be pulled out of the inventory of the table. EDIT: I just saw this other thread: http://forums.technicpack.net/threads/plugin-replacement-for-craftingtable-iii.16048/ Completely server-side and probably is what you are searching for... -
is there any tekkit hacked clients?
Iscamania replied to jackhiggins1388's topic in Tekkit Classic Discussion
If there was, do you really think that would be answered here? Why don't you try your luck at mpgh.net? They seem to like this kind of questions. Here at the Technic forums it isn't really allowed. -
Any tekkit texture pack that are 16x16?
Iscamania replied to GoldenEagle2556's topic in Tekkit Classic Discussion
That's right, afaik there are no 16x16 texture packs that go any further than Vanilla Minecraft. But I gave you the link, so you could look at the contents and learn from that. You could then get the Sphax texture from here. That contains the complete directory and file structure from all the mods in Tekkit. Learn from that as well and your good to go if you're a good graphic designer. If you can't learn from these examples then you clearly aren't... -
Yeah, I mentioned that. But thanks for the link. I was too lazy to place one. ;)
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Forestry version for tekkit server and client ?
Iscamania replied to Kenta7777's topic in Tekkit Classic Discussion
ϛ˙ᄅ˙Ɩ‾ɹoɟ‾sʇɹoԀ=ǝlʇıʇ¿dɥd˙xǝpuı/ıʞıʍ/ɐz˙oɔ˙lɐɹʇuǝɔʇɹodɔɯ//:dʇʇɥ (Turn your head 180 degrees, it's there... ) -
possible powerteleport from battbox?
Iscamania replied to fartex's topic in Tekkit Classic Discussion
Or just craft a solar array and work with that. XD -
You could setup some mob-free zones with WorldGuard. Look on their wiki to learn more about that.
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Why? Why would you disable such useful stuff? It doesn't cause lag, it doesn't explode and make a mess, it has nothing to do with overpowering Minecraft and it helps you out with laying alloy wires. I don't get this one at all. Like lunarknight32 said, if it irritates you in NEI then turn it off in the subsets.