Apprentice of War Posted July 25, 2012 Posted July 25, 2012 After watching the tekkit videos that Honeydew & Xephos, Sips, Sjin, and Duncan made, I've been wanting to use their texture pack that they use, and if im right, its called Sphax Pure BD Craft I chose the texture pack that I saw was recommended on the bdcraft website, and so far, when I tried it with my optifine smooth (which I used it to replace the one with the AA and Af options, don't need those), I did get the awesome textures and stuff it provided, but for the certain tools and weapons and sh-t, their textures didn't look like the ones I saw on the above mentioned tekkit videos they made Can you guys help me with this; I used the latest version of mcpatcher, but I don't know if I effed up on some process I missed, please and thank you on the help
leddy231 Posted July 25, 2012 Posted July 25, 2012 you have to add the mod textures yourself to the pack, but, i happen to have one completed and ready to download here: http://forums.technicpack.net/threads/64x-sphax-purebdcraft-tekkit-3-technic-7-1-mocreatures.910/
Apprentice of War Posted July 25, 2012 Author Posted July 25, 2012 dude, there seems to be a problem, I used the steps for the pack (im running a 32 bit version of windows vista btw) and it either freezes to where I have to shut it down, or the game says it ran out of memory I got 3 GB of ram btw, help me please?
Xylord Posted July 25, 2012 Posted July 25, 2012 dude, there seems to be a problem, I used the steps for the pack (im running a 32 bit version of windows vista btw) and it either freezes to where I have to shut it down, or the game says it ran out of memory I got 3 GB of ram btw, help me please? Have you tried allocating more to Technic?
Apprentice of War Posted July 25, 2012 Author Posted July 25, 2012 I can't, all I can choose to allocate that the technic launcher allows is either 512 MB, 1 GB, or 1536 MB Maybe ill try playing technic on my mom's laptop, she has a 64 bit version of vista set-up
The Count Posted July 25, 2012 Posted July 25, 2012 Unfortunately, if you computer can't handle the texture pack, it can't handle the texture pack. only way to fix that is to upgrade your computer
Apprentice of War Posted July 25, 2012 Author Posted July 25, 2012 cute......so I pretty much have to deal with the default until either someone mods the x32 pack to work right or something else also, what does the x128, x64 stuff stand for, is it resolution?
The Count Posted July 25, 2012 Posted July 25, 2012 x128 means 128 by 128 pixels x64 means 64 by 64 so yes, resolution
Apprentice of War Posted July 26, 2012 Author Posted July 26, 2012 would using the x32 one work if I combined the files from the modded 64 one into the 32 one?
The Count Posted July 26, 2012 Posted July 26, 2012 no, you would have to put the x32 files into the x64 one, and even then, the mod textures would still be x64, just the terrain file, items, etc, would be in x32. if your lucky, you might find some sphax textures in x32, but not many
Apprentice of War Posted July 26, 2012 Author Posted July 26, 2012 anychance someone might be able to make the x32 tex pack work with all items and other sh-t that the x64 has? I'd like that
The Count Posted July 26, 2012 Posted July 26, 2012 also, what specs does your computer have. RAM,CPU, graphics card, etc
Apprentice of War Posted July 26, 2012 Author Posted July 26, 2012 Well, here's some info thanks to Piriform Speccy that should tell you what I feel is safe for now http://bit.ly/PKwSZ5
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now