Jump to content
  • 0

computer craft help if anyone can


Question

Posted

ok guys i posted this in the big board but as others are not getting the error ill explin more here on a seperate post so we can understand if there is a bug or not.

basically im hosting tekkit 2.0 in both my windows machine port 25565 and a linux server on port 2000 both local to my house.

the linux server has some other mods installed too if need i can list them.

the windows server is pure tekkit only

ok the client is through the launcher and is untouched even deleted the folder and forced it to re-download before testing.

both server boot up with only 1 set of errors relating to the recipe manager

[iNFO] [RecipeManager] loaded 0 custom fuels.

[sEVERE] [RecipeManager] custom_recipes.txt recipe #1 error:null, null

[sEVERE] [RecipeManager] custom_recipes.txt recipe #2 error:null, null

[sEVERE] [RecipeManager] custom_recipes.txt recipe #3 error:null, null

[sEVERE] [RecipeManager] custom_recipes.txt recipe #4 error:null, null

[sEVERE] [RecipeManager] custom_recipes.txt recipe #5 error:null, null

[sEVERE] [RecipeManager] custom_recipes.txt recipe #6 error:null, null

[sEVERE] [RecipeManager] custom_recipes.txt recipe #7 error:null, null

[sEVERE] [RecipeManager] custom_recipes.txt recipe #8 error:null, null

[sEVERE] [RecipeManager] custom_recipes.txt recipe #9 error:null, null

[sEVERE] [RecipeManager] custom_recipes.txt recipe #10 error:null, null

[sEVERE] [RecipeManager] custom_recipes.txt recipe #11 error:null, null

[sEVERE] [RecipeManager] custom_recipes.txt recipe #14 error:null, null

[iNFO] [RecipeManager] loaded 1 shaped, 1 unshaped and 0 furnace recipes.

so now onto the problem if i put 7 stone 1 redstone and 1 pane of glass to make a computer a bormal crafting table the computer apears for a breif second in the table output then flash and its gone, the materials remain in the table to take back out.

this happens on both of the servers.

Several people have connected to both servers and get the same issue arrises.

on the linux box we changed the item id's listed in the bugs section of the fourms but the windows server is stright out of the box nothing altered.

The server logs show zero errors when consructing the computer

and yes the zip file for the computer is extracted and in the mods folder

5 answers to this question

Recommended Posts

  • 0
Posted

Can you confirm you have followed the other steps in this post under "ComputerCraft Fix thanks to DarthDavis.". I know you said you extracted the zip which is part of the fix I just want to make sure you did the rest.

  • 0
Posted

you got me thinking that i had missed somthing in that post as yes i had followed it however heres the crux.

The post only says to delete the zip file not the mod_computercraft.cfg. however i tried this on the windows server and this is just a test server and this fixed the issue. it re made the cfg file call

net.minecraft.server.mod_ComputerCraft.cfg

so my thoughts were to do the same on the linux box.....

well the linux box for some reason didnt make the cfg file and so caused java errors. As i had the working files from another server i though well just copy over. and well still does not work correctly. however i found a fix

Linux - "mod_ComputerCraft.cfg

Windows - "net.minecraft.server.mod_ComputerCraft.cfg

the above file names were needed to get it working

  • 0
Posted

I get the same block of "error:null, null" in my startup (windows machine over here), and I have run the computer craft fix steps, which have actually fixed the errors with not being able to make computer blocks (even in a normal bench they craft correctly, no blinky-thing).

The block of errors still scares me a bit, but everything seems to be working fine, ignorance is bliss, I guess...

EDIT:

OK, well I took a look at the custom_recipes.txt in the RecipeManager folder in plugins, and the recipes in question all use item 177 with data codes ranging 0 thru 7, 10, 11, 13, and 15, all in unshaped recipes making a bunch of different stuff, some vanilla

A quick check in-game reveals nothing with this id, so I assume the code for it was changed in the update, so I'm just going to comment out the recipes for now. Anyone know what that item was beforehand?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...