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Tekkit Multicraft Set-Up


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Just drag everything from the tekkit server.zip file in both the root directory and the jar directory (except the world, world_Nether and World_End that aren't needed there), if you don't have access to the jar folder, you won't be able to run tekkit except if you follow the trick Nemmie posted, in that case I don't think you need access to the jar folder, but you will have to rename the tekkit.jar to bukkit.jar after deleting the bukkit.jar that is on your root directory.

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