Lordlink279 Posted September 24, 2012 Posted September 24, 2012 Sorry, I'm new here, (first post) but I'll try my best to explain the problem clearly, Around a volcano, some other people built there homes, it has plenty of machinery inside and all that. I could come and go fine the night before, but this morning when I tried to get close, I got a huge lagspike, running on small render distance, around as soon as I saw the basalt, (Its a shield volcano). If I'm not near the area I'm fine client wise, I get my typical 40 FPS, but there is some more server lag as well. Its fairly obvious something there doing is causing this, and I need to know how to stop it, I cannot even get close enough to see their actual fort. And its my server by the way, and I've tried restarting it a couple times, but nothing changes. Thank You
flamingsalad Posted September 24, 2012 Posted September 24, 2012 Large number of block breakers or timers? Or maybe just overflow from some BC pipes. You can try to remove the drops using a server command to check if the cause was overflow.
The Merchant of Menace Posted September 24, 2012 Posted September 24, 2012 Yeah, there should be posts around here about which command you can use to destroy all dropped blocks, it sounds most like there's an overflow somewhere.
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