goreae Posted September 28, 2012 Posted September 28, 2012 What I don't get is with bluetricity, you can only generate passive energy. What I want is to be able to put excess nikolite into a batterybox and have it be converted directly to bluetricity. I don't care how inneficient it becomes, as long as there is an alternative if you need some bluetricity fast, or just have way too much nikolite. Quote
jakj Posted September 28, 2012 Posted September 28, 2012 Makes me think of http://en.wikipedia.org/wiki/Santa_Claus:_The_Movie and the candy-canes that he used to power his car. It would be neat to have some sort of crystallizer that takes redstone, glowstone, and nikolite, and uses water and sunlight to make power crystals that can then be burned like fuel in a blutricity engine to produce power. Quote
warpspeed10 Posted September 28, 2012 Posted September 28, 2012 Well redstone can be placed into an IC2 strorage unit to quickly convert to power. If a converter from IC2 to Redpower gets added you can use this technique. Quote
Industrial Miner Posted September 28, 2012 Posted September 28, 2012 And there'll be a high chance that Eloraam demands for that converter to be taken down. Quote
jakj Posted September 28, 2012 Posted September 28, 2012 And there'll be a high chance that Eloraam demands for that converter to be taken down. And there'll be a 100% chance that we won't give a fuck. (Perhaps I should say "I", so I don't attempt to speak for anyone else.) What is an IC2 storage unit? Do you mean as in BatBox/MFE/MFSU, will burn redstone? Quote
Industrial Miner Posted September 28, 2012 Posted September 28, 2012 And there'll be a 100% chance that we won't give a fuck. (Perhaps I should say "I", so I don't attempt to speak for anyone else.) What is an IC2 storage unit? Do you mean as in BatBox/MFE/MFSU, will burn redstone? Yeah, those will take redstone in the bottom slot and use that up as energy. 500 EU per redstone as I remember correctly. Quote
GreenWolf13 Posted September 28, 2012 Posted September 28, 2012 And there'll be a high chance that Eloraam demands for that converter to be taken down. For the person who wrote the Forge Ore dictionary to increase compatibility between mods, Eloraam sure doesn't like people making add-ons to her mod which increase compatibility. Quote
goreae Posted September 28, 2012 Author Posted September 28, 2012 For the person who wrote the Forge Ore dictionary to increase compatibility between mods, Eloraam sure doesn't like people making add-ons to her mod which increase compatibility. well the way she has it set up is you have to sork for bluetricity. if you could just turn a generator into a bluetricity producer, that would break what she wanted it to be like. with the buildcraft/ic2 converters, it is balanced, considering that buildraft has no storage units, the power converters allow you to store BC energy as EU. although it would be cool to be able to store BC energy in a gearbox or somethiing. Quote
warpspeed10 Posted September 28, 2012 Posted September 28, 2012 well the way she has it set up is you have to sork for bluetricity. if you could just turn a generator into a bluetricity producer, that would break what she wanted it to be like. with the buildcraft/ic2 converters, it is balanced, considering that buildraft has no storage units, the power converters allow you to store BC energy as EU. although it would be cool to be able to store BC energy in a gearbox or somethiing. Well, a gearbox doesn't store energy. It acts like a mechanical advantage/disadvantage. You might be thinking of a flywheel which stores it's energy in the form of kinetic energy. To give you some perspective, most conventional batteries store energy chemically. There are other types of energy storage called capacitors that store energy on parallel conductive plates. Back on topic, the whole point of modding is about sharing and improving upon ideas. I have no reason to believe Eloram would denounce an add on for her mod if it is well coded and supports gameplay. But honestly guys, we are arguing about what Eloram might do if and add on like this was made. Why not go ahead and code it yourselves? Hold your judgement until then. Quote
goreae Posted September 28, 2012 Author Posted September 28, 2012 Well, a gearbox doesn't store energy. It acts like a mechanical advantage/disadvantage. You might be thinking of a flywheel which stores it's energy in the form of kinetic energy. To give you some perspective, most conventional batteries store energy chemically. There are other types of energy storage called capacitors that store energy on parallel conductive plates. Back on topic, the whole point of modding is about sharing and improving upon ideas. I have no reason to believe Eloram would denounce an add on for her mod if it is well coded and supports gameplay. But honestly guys, we are arguing about what Eloram might do if and add on like this was made. Why not go ahead and code it yourselves? Hold your judgement until then. there's a reason that this is in the requests section. Quote
jakj Posted September 28, 2012 Posted September 28, 2012 Eloraam is the one with a huge notice about how you are strictly prohibited from decompiling her mod, despite that's how the mod was made in the first place. It's a reasonable expectation.But yes, academic until it's actually written. Quote
warpspeed10 Posted September 28, 2012 Posted September 28, 2012 Eloraam is the one with a huge notice about how you are strictly prohibited from decompiling her mod, despite that's how the mod was made in the first place. It's a reasonable expectation.But yes, academic until it's actually written. Wait... isn't that like illegal or, if not illegal, then strongly frowned upon by most modding communities? I am unfamiliar with regards to laws dictating the copyright of modifications to other people's work. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.