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Posted

Ugocraft doesn't use the same mod API as Tekkit. If you don't understand what this means, I'll cut a long story short and just say that unless you completely remake Ugocraft to work with Forge instead of Modloader, it will never work. Sorry.

Posted

Ugocraft doesn't use the same mod API as Tekkit. If you don't understand what this means, I'll cut a long story short and just say that unless you completely remake Ugocraft to work with Forge instead of Modloader, it will never work. Sorry.

Just for your information, Ugocraft DOES work with forge, I've tried and tested it with and without forge, Both tests proved successful.

Guest Ysharma
Posted

isnt ugocraft really really buggy thought? Still would be cool though one feature rp frames does not have is pivoting on one point or axis.

Posted

It would have to be fully Forge compatible, updated, have some sort of protection so people don't flip around that whole setup of yours to make whatever you want; metadata. So blocks don't get placed in an illegal position corrupting your world.

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