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Question

Posted

Title: Lighting Issues

Version: 3.1.2

OS: Windows 7 64 bit

Java Version: 7.0.50 I think... I have a bunch installed but not 100% sure which is running

Description of Problem:

Apparently the Luminator block ( and diamond fibre cable which is understandable ) is transparent, and the natural light comes through. The building I have is lighted with luminators every 2 blocks ( in a checker pattern ) and it looks pretty and well lit when it has the natural light coming through. As soon as I put the floor over the lights/cables it becomes orange ( due to being in a desert ) and poorly lit, allowing hostile mobs to spawn in.

Images:

- Lighting difference

- Floor above/Covered up vs. Non-covered

Error Messages:

Error Log:




7 answers to this question

Recommended Posts

  • 0
Posted

Yeah I thought about that but it still doesn't change the fact that the light goes from white to orange... I'll do a quick test with the ceiling lowered a block or two... brb.

  • 0
Posted

Sure it does. The white is direct natural light and the luminators and torches give off that ambient orange light. It's part of the lighting engine that makes it do that.

  • 0
Posted

Actually torches give off the white light too.. If I fill the thing with torches it looks the same as the natural light.... Getting an image.

  • 0
Posted

Basically luminators suck, use lamps and you will get better lighting, in saying that you have a really high ceiling, so even lamps may not light the floor enough

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