PlanetKiller Posted September 12, 2016 Posted September 12, 2016 (edited) Not sure where to post this, but here seems appropriate. I'd like to make a couple of modpacks with ponies, custom maps, and a story line. While I have a few mods in mind, I'm looking for links, suggestions, information, and general help. I'm not asking for this to be done for me, just want to be pointed in the correct direction. Now, I'm thinking 1.7.10, or 1.8 would be the best way to go. I have forge installed for 1710 already. On to the modpack ideas: Something similar to blightfall with ponies. I'll be looking at both blightfall's and Crash Landing's list of mods for ides. While I don't like thaumcraft (or magic mods in general) the taint is perfect for emulating radiation and biological hazards and the magical projectile spells are useful. I'll also want guns, more food, map creators (creative only); well here is a tentative list. Working Title : Ferrous Oxide Equine Core Mods: Mine Little Pony, thaumcraft, hardcore quest, NPCs, harvestcraft Secondary: tinker, waila, any gun mod (possibly Flan's), anything to limit or stop certain mobs from spawning, chisel Extra: anything for map creation, required mods, many of the mods from blightfall A second modpack I'm going for will put the player in a farming situation with ponies. I'll see if I can keep the player human, but he can be pony. While sporting a custom map, it will also have a smaller pack. I'll be looking at The Laboratory HQM for many of these mods. Working Title: Little Fliiy Congradulations, you're in Equestria. You get a farm to fix up, and a little pony to help. Too bad it's a fixer-upper, both the town and the farm. Main: harvestcraft, HQM, NPCs Secondary: Spice of life, waila, chisel Extra: anything for map creation, required mods, Player health/hunger mods (I want actions/attacks to cost hunger, and health to only regen when sleeping), mob spawn control. I might not need that much help until I want to pack the mods, but I'd like to have a thread to track progress. I'll probably try working on a third modpack, but expect Little Filly to be done first. I'll mainly be asking for help with NPCs and HQM, mainly trying to do in-game map changes, adding NPCs after requirements are met, and so on. Thanks. Update Edit: Let's install forge 1710 and make a couple of profiles for our modpacks. (it doesn't work that way, and MLP needs liteloader) Well, Liteloader 1710 and MLP, I'll figure out thaumcraft later. (MLP only goes down to 1.8.9, and that's the 1.10 version) Let's extend liteloader 189 with forge 189. (This version of MLP is buggered, find another one) We have ponies now, let's add thaumcraft! (You need a later version of forge 1.8.9) Install forge-1.8.9-11.15.1.1902-1.8.9-installer-win, extend liteloader 189 with said forge, add MLP and thaumcraft, now RUN! I now have thaumatic ponies, thank you. ~50 more mods to go. So, I'm using minecraft 1.8.9, gets yay it. (I have thaumatic ponies, I have thaumatic ponies, I have thaumatic ponies!) What? I told you I'd be working on this. Is there a mod for adding credits, to credit those that helped (or stroke my ego if no one helps)? Edited September 12, 2016 by PlanetKiller I have thaumatic ponies
PlanetKiller Posted September 15, 2016 Author Posted September 15, 2016 I currently have most of the mods I'll be using for both. 1.8.9 will be the minecraft version, and I'm just using the default thaumcraft. NPC scripting is coming along slowly, but the main mods seem to work together, just need to test each one and start making NPCs, buildings, and quests.
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