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Posted (edited)

I am trying to open War of the Rings on the technic launcher. The game loads all the way until it reaches the reloading textures stage then crashes back to the launcher.

Log:

---- Minecraft Crash Report ----
// Who set us up the TNT?

Time: 5/15/20 9:27 PM
Description: Initializing game

java.lang.OutOfMemoryError: Java heap space
    at net.minecraft.client.renderer.texture.DynamicTexture.<init>(DynamicTexture.java:38)
    at net.minecraft.client.renderer.texture.DynamicTexture.<init>(DynamicTexture.java:27)
    at lotr.client.LOTRTextures.convertToSepia(LOTRTextures.java:438)
    at lotr.client.LOTRTextures.loadMapTextures(LOTRTextures.java:280)
    at lotr.client.LOTRTextures.func_110549_a(LOTRTextures.java:60)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
    at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:609)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at net.minecraft.client.renderer.texture.DynamicTexture.<init>(DynamicTexture.java:38)
    at net.minecraft.client.renderer.texture.DynamicTexture.<init>(DynamicTexture.java:27)
    at lotr.client.LOTRTextures.convertToSepia(LOTRTextures.java:438)
    at lotr.client.LOTRTextures.loadMapTextures(LOTRTextures.java:280)
    at lotr.client.LOTRTextures.func_110549_a(LOTRTextures.java:60)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
    at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:609)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_241, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 215219664 bytes (205 MB) / 1001390080 bytes (955 MB) up to 1001390080 bytes (955 MB)
    JVM Flags: 3 total; -Xms1024m -Xmx1024m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_E7 30 mods loaded, 30 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJA    FML{7.10.99.99} [Forge Mod Loader] (modpack.jar)
    UCHIJA    Forge{10.13.4.1614} [Minecraft Forge] (modpack.jar)
    UCHIJA    CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
    UCHIJA    NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
    UCHIJA    FastCraft{1.25} [FastCraft] (fastcraft-1.25.jar)
    UCHIJA    Ambience{GRADLE:VERSION-GRADLE:BUILD} [Ambience] (Ambience+1.0-3.jar)
    UCHIJA    AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar)
    UCHIJA    ArchimedesShips{1.7.10 v1.7.1} [Archimedes' Ships] (ArchimedesShips-1.7.1.jar)
    UCHIJA    armourersWorkshop{1.7.10-0.48.3} [Armourer's Workshop] (Armourers-Workshop-1.7.10-0.48.3.jar)
    UCHIJA    betterloadingscreen{1.3.10} [Better Loading Screen] (BetterLoadingScreen-1.3.10.jar)
    UCHIJA    chisel{2.5.1.44} [Chisel 2] (Chisel-2-Mod-1.7.10.jar)
    UCHIJA    CarpentersBlocks{3.3.8.2} [Carpenter's Blocks] (Carpenter's Blocks v3.3.8.2 - MC 1.7.10.jar)
    UCHIJA    creativecore{1.3.14} [CreativeCore] (CreativeCore+v1.3.24+mc1.7.10.jar)
    UCHIJA    CustomMainMenu{1.9.2} [Custom Main Menu] (CustomMainMenu-MC1.7.10-1.9.2.jar)
    UCHIJA    customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d.jar)
    UCHIJA    defaultkeys{1.0.28} [Default Keyconfig] (defaultkeys-mc1.7.10-1.0.28.jar)
    UCHIJA    DragonMounts{r41-1.7.10} [Dragon Mounts] (DragonMounts-r41a-1.7.10.jar)
    UCHIJA    wizardry{1.1.5} [Electroblob's Wizardry] (Electroblob's+Wizardry+-+1.1.5+-+MC+1.7.10.jar)
    UCHIJA    IGWMod{1.1.12-34} [In-Game wiki Mod] (IGW-Mod-1.7.10-1.1.12-34-universal.jar)
    UCHIJA    Legendarium{1.2} [Legendarium] (legendary-item-2-v1-2.jar)
    UCHIJA    littletiles{1.1.0} [LittleTiles] (LittleTiles+v1.2.0+mc1.7.10.jar)
    UCHIJA    lotr{Update v35.4 for Minecraft 1.7.10} [The Lord of the Rings Mod] (LOTRMod v35.4.jar)
    UCHIJA    moreplayermodels{1.7.10b} [MorePlayerModels] (MorePlayerModels_1.7.10b.jar)
    UCHIJA    neirecipehandlers{1.0.2-BETA} [NEI Recipe Handlers] (neiRecipeHandlers-1.0.2-BETA.jar)
    UCHIJA    ResourceLoader{1.3} [Resource Loader] (ResourceLoader-MC1.7.10-1.3.jar)
    UCHIJA    Rings{Private} [Rings] (Rings_Mod.jar)
    UCHIJA    Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar)
    UCHIJA    wawla{1.3.1} [What Are We Looking At] (Wawla-1.0.5.120.jar)
    UCHIJA    WorldEditCuiFe{1.0.7} [WorldEdit CUI Forge Edition] (WorldEditCuiFe-v1.0.7-mf-1.7.10-10.13.4.1566.jar)
    Armourer's Workshop:
        Render Type: RENDER_EVENT
        Texture Render: false
        Baking Queue: 0
        Request Queue: 0
        Texture Painting: true
        Multipass Skin Rendering: true
    Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
    LWJGL: 2.9.1
    OpenGL: GeForce GTX 1070/PCIe/SSE2 GL version 4.6.0 NVIDIA 432.00, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
    OptiFine Version: OptiFine_1.7.10_HD_U_E7
    Render Distance Chunks: 12
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    Shaders: null
    OpenGlVersion: 4.6.0 NVIDIA 432.00
    OpenGlRenderer: GeForce GTX 1070/PCIe/SSE2
    OpenGlVendor: NVIDIA Corporation
    CpuCount: 8

Edited by geb10beaner
Posted

Yeah, allocate more than 1 GB for a 1.7.10 modpack. Launcher Options > Java Settings > RAM selection dropdown. 3 GB should be plenty for most 1.7.10 modpacks. Can't allocate more than 1 GB? Download the offline windows java installer from the java site.

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