Were hosting a tekkit server for our gaming community members and every time we start a server we get alot of lag for a reason where not aware of yet. Weve built up to the point where we've got redstone sorters going where the lag will get so bad well restart server and then as soon as we restart the lag will continue. We know its not a ram issue as our server is a beast. Were wondering if anyone is having the same issues and if its one of the mods and if something can be disabled to end the persistent lag.
Were actually running 2 MC servers on that machine.
Our server
I've been receiving overloaded messages when no one is online and after a fresh restart. That's never happened before this version. I would presume this is what is causing the lag.
We have ~16000MB. Traditionally Minecraft servers need 100MB per user. With tekkit i would presume double that to 200MB, maybe (but doubtably) could be 300MB per user. So if we do the math there it would be:
16000 / 100 = 160 Users
16000 / 200 = 80 Users
16000 / 300 = 53.3 Users
And for shits and giggles
16000 / 2000 = 8 Users (we average around 4 users)
So yeah I don't think its a RAM issue when we can dedicate 2 Gigs of RAM per user.
Question
BigJay34
Launcher/pack Version: 2.1.1
Operating System:window7
Version of Java:newiest
Description of Problem:
Were hosting a tekkit server for our gaming community members and every time we start a server we get alot of lag for a reason where not aware of yet. Weve built up to the point where we've got redstone sorters going where the lag will get so bad well restart server and then as soon as we restart the lag will continue. We know its not a ram issue as our server is a beast. Were wondering if anyone is having the same issues and if its one of the mods and if something can be disabled to end the persistent lag.
Error Messages:
Our Memory stats:
Mem: 16512508k total, 9703028k used, 6809480k free
Were actually running 2 MC servers on that machine.
Our server
I've been receiving overloaded messages when no one is online and after a fresh restart. That's never happened before this version. I would presume this is what is causing the lag.
We have ~16000MB. Traditionally Minecraft servers need 100MB per user. With tekkit i would presume double that to 200MB, maybe (but doubtably) could be 300MB per user. So if we do the math there it would be:
16000 / 100 = 160 Users
16000 / 200 = 80 Users
16000 / 300 = 53.3 Users
And for shits and giggles
16000 / 2000 = 8 Users (we average around 4 users)
So yeah I don't think its a RAM issue when we can dedicate 2 Gigs of RAM per user.
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