Title: MFFS multiplayer issue: "Linked to core: false"
Version: 0.5.2
OS: Windows 7 on client; server is not mine so I don't know
Java Version: Java 7 on client
Description of Problem:
MFFS doesn't work in multiplayer. I try to connect an Area Projector to a Forcefield Core and I get this (on the area projector):
It says "Linked to core: false", however it does show the core's power level and the core says there is 1 projector connected. The projector lights up when provided with redstone but the forcefield is not created. This setup works in single player, however the same setup doesn't work on multiplayer. It could be an issue with the server I'm playing on so I need someone to confirm.
If anyone can get a forcefield to appear in multiplayer, please post a picture of your setup here so I can try and copy it.
Question
Kommunističeskiĭ
Title: MFFS multiplayer issue: "Linked to core: false"
Version: 0.5.2
OS: Windows 7 on client; server is not mine so I don't know
Java Version: Java 7 on client
Description of Problem:
MFFS doesn't work in multiplayer. I try to connect an Area Projector to a Forcefield Core and I get this (on the area projector):
It says "Linked to core: false", however it does show the core's power level and the core says there is 1 projector connected. The projector lights up when provided with redstone but the forcefield is not created. This setup works in single player, however the same setup doesn't work on multiplayer. It could be an issue with the server I'm playing on so I need someone to confirm.
If anyone can get a forcefield to appear in multiplayer, please post a picture of your setup here so I can try and copy it.
Error Messages:
N/A
Error Log:
2 answers to this question
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