Ralph_Anthony Posted January 19, 2013 Share Posted January 19, 2013 No jar editing now for tekkit light, since forge is pre-installed. On Server: Add these two zip files to mods folder on server folder - CustomMobSpawner 1.11.zip - Mo'Creatures Mod v4.5.0.zip On Client: Add this to coremods folder at %appdata%.techniclaunchertekkitlitecoremods - GuiAPI-0.15.2-1.4.6.jar Add this to coremods folder at %appdata%.techniclaunchertekkitlitemods - CustomMobSpawner 1.11.zip - Mo'Creatures Mod v4.5.0.zip While a custom mod pack is easy to build do this automatically, its against the distribution rules set forth by Dr Zhark. He insist that the users install it from his forum post at: http://www.minecraftforum.net/topic/81771-147-mo-creatures-v450-with-elephants-mammoths-komodo-dragons-more-ostriches-better-jellyfish/ Running this now on a with no problems, just working on distribution of the mobs. Couple notes: - Ogres and Golems, will destroy blocks bypassing normal restrictions. - Werewolves require gold weapons to fight them with (silver is not recognized) for my server I turned these off. - While the client can access the GUI to set various mob attributes, it does nothing even when done by op. They must be updated via the servers config file. config/MoCreatures.cfg Link to comment Share on other sites More sharing options...
Danju Posted January 19, 2013 Share Posted January 19, 2013 Wow. I wish someone had made this kind of post in the past. You just took my couple hours of failed searching and turned it into one quick successful post. Thanks! Link to comment Share on other sites More sharing options...
ststeppat Posted January 20, 2013 Share Posted January 20, 2013 How do you do to stop spawn Werwolfes and Ogres ? I set at the settings on my server (config/MoCreatures.cfg) I:OgreFreq=0 I:OgreRange=12 S:OgreStrength=2.5 I:WWolfFreq=0 I:WerewolfFreq=0 and the spawn. Can you help, and tell me i must wrote to stop werewolfes and ogres? Link to comment Share on other sites More sharing options...
Ralph_Anthony Posted January 20, 2013 Author Share Posted January 20, 2013 How do you do to stop spawn Werwolfes and Ogres ? I set at the settings on my server (config/MoCreatures.cfg) I:OgreFreq=0 I:OgreRange=12 S:OgreStrength=2.5 I:WWolfFreq=0 I:WerewolfFreq=0 and the spawn. Can you help, and tell me i must wrote to stop werewolfes and ogres? there are a couple ogres I:COgreFreq=0 I:OgreFreq=0 I:FOgreFreq=0 Golems greif a swell I:GolemFreq=0 These I chose to remove until the server gets established I:FWraithFreq=0 I:WerewolfFreq=0 Link to comment Share on other sites More sharing options...
ststeppat Posted January 21, 2013 Share Posted January 21, 2013 there are a couple ogres I:COgreFreq=0 I:OgreFreq=0 I:FOgreFreq=0 Golems greif a swell I:GolemFreq=0 These I chose to remove until the server gets established I:FWraithFreq=0 I:WerewolfFreq=0 thx, for the answer. Today i will see my mistake. At the moment where i will be gm1 the monsters spawns, now i at gm 0 and the stop to spawn. Link to comment Share on other sites More sharing options...
Smirk Posted January 21, 2013 Share Posted January 21, 2013 worked great, you may want to change this where says: Add this to coremods (Sould say mods not coremods) folder at %appdata%\.techniclauncher\tekkitlite\mods - CustomMobSpawner 1.11.zip - Mo'Creatures Mod v4.5.0.zip Link to comment Share on other sites More sharing options...
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