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Server crash - crashes on restart


LuxXx

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Hello! I'm getting this error. Please help.

---- Minecraft Crash Report ----

// I just don't know what went wrong 

 

Time: 21.01.13 16:04

Description: Exception in server tick loop

 

java.util.ConcurrentModificationException

    at java.util.HashMap$HashIterator.nextEntry(HashMap.java:810)

    at java.util.HashMap$KeyIterator.next(HashMap.java:845)

    at immibis.chunkloader.DimensionalAnchors.loadForcedWorlds(DimensionalAnchors.java:189)

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

    at java.lang.reflect.Method.invoke(Method.java:616)

    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)

    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

    at java.lang.reflect.Method.invoke(Method.java:616)

    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)

    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)

    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)

    at com.google.common.eventbus.EventBus.post(EventBus.java:268)

    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

    at java.lang.reflect.Method.invoke(Method.java:616)

    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)

    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)

    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)

    at com.google.common.eventbus.EventBus.post(EventBus.java:268)

    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)

    at cpw.mods.fml.common.Loader.serverStarting(Loader.java:700)

    at cpw.mods.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:309)

    at ho.c(DedicatedServer.java:198)

    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)

    at fy.run(SourceFile:849)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

    Minecraft Version: 1.4.7

    Operating System: Linux (amd64) version 2.6.32-5-amd64

    Java Version: 1.6.0_18, Sun Microsystems Inc.

    Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Sun Microsystems Inc.

    Memory: 3130590048 bytes (2985 MB) / 4116054016 bytes (3925 MB) up to 5726666752 bytes (5461 MB)

    JVM Flags: 2 total; -Xmx6G -Xms4G

    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

    Suspicious classes: FML and Forge are installed

    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63

    FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 58 mods loaded, 58 mods active

    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r03.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    BuildCraft|Core [buildCraft] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    BuildCraft|Factory [bC Factory] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    BuildCraft|Transport [bC Transport] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    APUnofficial [Additional Pipes] (AdditionalPipes-2.1.3u40-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    IC2 [industrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    AdvancedMachines [iC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.75.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    PowerCrystalsCore [PowerCrystals Core] (PowerCrystalsCore_1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    BuildCraft|Builders [bC Builders] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    BuildCraft|Energy [bC Energy] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    MFReloaded [MineFactory Reloaded] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    MFReloaded|CompatPamsHarvestCraft [MFR Compat: HarvestCraft] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    NetherOres [Nether Ores] (NetherOres_2.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    OmniTools [OmniTools] (OmniTools-2.2.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    StevesCarts [steve's Carts] (StevesCarts2.0.0.a42.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    weaponmod [balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    ImmibisCore [immibis Core] (immibis-core-52.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Errored

    EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    IronChest [iron Chest] (ironchest-universal-1.4.6-4.5.1.199.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    Tubestuff [Tubestuff] (tubestuff-52.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

    Profiler Position: N/A (disabled)

    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

    Player Count: 0 / 20; []

    Is Modded: Definitely; Server brand changed to 'fml'

    Type: Dedicated Server (map_server.txt)

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Hi LuxXx! I noticed you're having the same issue. As of this morning my servers were running, after a reboot of the machine, all instances crash. Someone made mention earlier that the wireless redstone had fouled things for him. I attempted the fix for this and it failed to work.

If you need one of my logs as well, please say so.

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I am suddenly now getting errors aswell. I was just going through new Mystcraft worlds and decided to log out. But it would not let me log back in and when I restarted the server, this error starting coming up. I don't have any quarries running and have 2 dimensional anchors in my world. I don't get why it would happen, I wasn't doing anything.

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This has something to do with Dimensional Anchors, I am having the same problem as of this morning (tekkit lite 0.5.2).

Here is how I fixed it:

** Edit **

I would assume that you can skip all of my steps and just remove the Dimensional Anchors mod all together (you will want to do this anyway to prevent the same problem). You disable the mod by moving the 'dimensional-anchor-52.1.1.jar' file from your /mods directory then starting your server.

The crafting option for dimensional anchors will still be available but users will not actually be able to create the item

** /Edit **

**Create a backup of everything before you do this!!**

1. Create a new server with the latest tekkit lite build (0.5.3) and start the world in order to generate the server files

2. Delete the contents of the world directory of your new server

3. Copy the contents of the world directory from your current server to the new one & start the 0.5.3 server

4. Set the launcher to use the development build

5. Login to the new server (the 0.5.3 world) & remove all Dimensional Anchors from your world (or at least the last one you made)

6. Issue a save-all command and stop the server

7. Delete the contents of your current world directory (the world that wont start)

8. Copy the contents of the new world directory from the 0.5.3 server to your current server (the one that wont start)

9. Start the server

This worked for me, it looks like something was broken with Dimensional Anchors, which sucks because they are great =(

If there is a better / faster way to remove the Dimensional Anchors I would love to hear it!

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Where does one get the 0.5.3 server files from?

http://mirror.technicpack.net/Technic/servers/tekkitlite/Tekkit_Lite_Server_0.5.3.zip

I would assume that you can skip all of my steps and just remove the Dimensional Anchors mod all together (you will want to do this anyway to prevent the same problem). You disable the mod by moving the 'dimensional-anchor-52.1.1.jar' file from your /mods directory then starting your server.

The crafting option for dimensional anchors will still be available but users will not actually be able to create the item.

Hope this helps.

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This issue is resolved by simply removing dimensional anchors .jar file from the mods folder. You will at least be able to play again, but automated machinery that rely on this will cease to function when no one is around.

You are correct, it does let you get the server back up. I finally ended up moving to a custom zip file (awesome feature) so I could keep dimensional anchors by upgrading it to a newer release. Now that all of my users are using this custom zip I can easily deploy changes to the server.

Dimensional anchors are one of two ways to reliably keep chunks loaded, and in my opinion is a big part of the tekkit experience (Steve's carts can do this too). Playing without them really limits the overall experience.

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