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1.0.12 crashes on launch report inside!


chippewaguy13

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---- Minecraft Crash Report ----

// Don't do that.

Time: 2/1/13 7:37 PM

Description: Exception in server tick loop

cpw.mods.fml.common.MissingModsException

at cpw.mods.fml.common.Loader.sortModList(Loader.java:238)

at cpw.mods.fml.common.Loader.loadMods(Loader.java:461)

at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)

at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345)

at ho.c(DedicatedServer.java:64)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)

at fy.run(SourceFile:849)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 1.4.7

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_10, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 985776592 bytes (940 MB) / 1029046272 bytes (981 MB) up to 2863333376 bytes (2730 MB)

JVM Flags: 2 total; -Xmx3G -Xms1G

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 18 mods loaded, 18 mods active

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded

FML [Forge Mod Loader] (coremods) Unloaded

Forge [Minecraft Forge] (coremods) Unloaded

CodeChickenCore [CodeChicken Core] (coremods) Unloaded

NotEnoughItems [Not Enough Items] (coremods) Unloaded

AssemblyLine [Assembly Line] (AssemblyLine_v0.2.4.68.jar) Unloaded

AtomicScience [Atomic Science] (AtomicScience_v0.3.5.137.jar) Unloaded

BasicComponents [basic Components] (BasicComponents_v1.2.4.335.jar) Unloaded

BlastCraft [blastCraft] (BlastCraft_v0.6.1.25.jar) Unloaded

ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.9.jar) Unloaded

Liquid Mechanics [Liquid Mechanics] (Fluid-Mechanics_v0.2.6.14.jar) Unloaded

ICBM [iCBM] (ICBM_v1.0.4.135.jar) Unloaded

Mekanism [Mekanism] (Mekanism-v5.2.1.jar) Unloaded

MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.2.1.jar) Unloaded

MekanismTools [MekanismTools] (MekanismTools-v5.2.1.jar) Unloaded

ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.6.zip) Unloaded

mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-42.jar) Unloaded

Railcraft [Railcraft] (Railcraft_1.4.7-6.15.0.0.zip) Unloaded

Profiler Position: N/A (disabled)

Is Modded: Definitely; Server brand changed to 'fml'

Type: Dedicated Server (map_server.txt)

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Whenever I try to boot up Volts or Tekkit lite it pulls up a white window before pulling up a window with the title "hello". the "hello" window will stay for about 10 seconds or so before vanishing. nothing will appear in the hello window. The white window, that should have Volt or Tekkit lite in it, stays white and the launcher will stay up as well. I left it up for an hour and it never pulls up the Mojang logo. Any advice and no, Deleting the .technic foulder in Appdata does nothing and does not help with the issue.

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Whenever I try to boot up Volts or Tekkit lite it pulls up a white window before pulling up a window with the title "hello". the "hello" window will stay for about 10 seconds or so before vanishing. nothing will appear in the hello window. The white window, that should have Volt or Tekkit lite in it, stays white and the launcher will stay up as well. I left it up for an hour and it never pulls up the Mojang logo. Any advice and no, Deleting the .technic foulder in Appdata does nothing and does not help with the issue.

This is the wrong topic, but update your Technic Launcher. If its a .exe file (windows) then it should update it automatically. Anyways, go on and download the new version on the site.

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