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Question

Posted

Title: Water Not Updating

Version: 0.5.1

OS: Windows 7 Home Premium

Java Version: 1.7.0_011

Description of Problem:

This is just an example of the problems I am having, as my game sometimes fails to recognise I have chopped down a tree with Treecapitator or if I destroy a block with a torch on it, but, most annoyingly, in any case where water (and lava) should change how it flows, it doesn't.

I use the Sphax PudeBDCraft 64x MC14 with Tekkit Lite SMP latest v1.1 addon texture pack, which also requires Optifine_1.4.6 (I use the HD_U_C3 version).

Any idea why my world doesn't update properly?

Error Messages:

Error Log:


n/a

4 answers to this question

Recommended Posts

  • 0
Posted

I am having the exact same problems as you Darkistic.

It's extremely annoying as it's gotten to a point where me and my friend have stopped playing Tekkit Lite until these bugs are fixed.

  • 0
Posted

Same issue here. I played a few days before installing optifine, and everything worked fine. It may be the issue. Did you notice the problems before you installed optifine?

  • 0
Posted

It's an issue with Optifine, and can be fixed by updating both Forge and Optifine(in that order).

  • 0
Posted

How does that work again? I downloaded Forge 6.6.0.518 (which is one step up from Forge included with Tekkit Lite) and OptiFine 1.4.6_HD_D5.

Plonked both of them into modpack.jar and ran the pack to be greeted with a white screen on start-up.

I swear I used to be able to do this!

Technic Pack made me dumb again.

EDIT: Disregard this. I think I may have become smart again.

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