Jump to content
  • 0

Water Not Updating


Darkistic

Question

Title: Water Not Updating

Version: 0.5.1

OS: Windows 7 Home Premium

Java Version: 1.7.0_011

Description of Problem:

This is just an example of the problems I am having, as my game sometimes fails to recognise I have chopped down a tree with Treecapitator or if I destroy a block with a torch on it, but, most annoyingly, in any case where water (and lava) should change how it flows, it doesn't.

I use the Sphax PudeBDCraft 64x MC14 with Tekkit Lite SMP latest v1.1 addon texture pack, which also requires Optifine_1.4.6 (I use the HD_U_C3 version).

Any idea why my world doesn't update properly?

Error Messages:

Error Log:


n/a

Link to comment
Share on other sites

4 answers to this question

Recommended Posts

  • 0

How does that work again? I downloaded Forge 6.6.0.518 (which is one step up from Forge included with Tekkit Lite) and OptiFine 1.4.6_HD_D5.

Plonked both of them into modpack.jar and ran the pack to be greeted with a white screen on start-up.

I swear I used to be able to do this!

Technic Pack made me dumb again.

EDIT: Disregard this. I think I may have become smart again.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...