Jump to content

Question

Posted

Title: Water Not Updating

Version: 0.5.1

OS: Windows 7 Home Premium

Java Version: 1.7.0_011

Description of Problem:

This is just an example of the problems I am having, as my game sometimes fails to recognise I have chopped down a tree with Treecapitator or if I destroy a block with a torch on it, but, most annoyingly, in any case where water (and lava) should change how it flows, it doesn't.

I use the Sphax PudeBDCraft 64x MC14 with Tekkit Lite SMP latest v1.1 addon texture pack, which also requires Optifine_1.4.6 (I use the HD_U_C3 version).

Any idea why my world doesn't update properly?

Error Messages:

Error Log:


n/a

4 answers to this question

Recommended Posts

  • 0
Posted

Same issue here. I played a few days before installing optifine, and everything worked fine. It may be the issue. Did you notice the problems before you installed optifine?

  • 0
Posted

How does that work again? I downloaded Forge 6.6.0.518 (which is one step up from Forge included with Tekkit Lite) and OptiFine 1.4.6_HD_D5.

Plonked both of them into modpack.jar and ran the pack to be greeted with a white screen on start-up.

I swear I used to be able to do this!

Technic Pack made me dumb again.

EDIT: Disregard this. I think I may have become smart again.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...