loser21 Posted February 10, 2013 Posted February 10, 2013 I'm hosting a private server for me and my friends and I'm wondering where to download the 1.0.12 jar file. any help would be great Quote
Spice Weasel Posted February 11, 2013 Posted February 11, 2013 http://mirror.technicpack.net/Technic/servers/voltz/Voltz_Server_v1.0.12.zip Quote
LordFrenchyGaming Posted February 11, 2013 Posted February 11, 2013 Don't know if I'm doing something wrong but when I try to use this server version I get an error: Server Log: 2013-02-11 13:24:35 [iNFO] Starting minecraft server version 1.4.7 2013-02-11 13:24:37 [sEVERE] Encountered an unexpected exception MissingModsException cpw.mods.fml.common.MissingModsException at cpw.mods.fml.common.Loader.sortModList(Loader.java:238) at cpw.mods.fml.common.Loader.loadMods(Loader.java:461) at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86) at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345) at ho.c(DedicatedServer.java:64) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at fy.run(SourceFile:849) 2013-02-11 13:24:37 [sEVERE] This crash report has been saved to: E:Voltz Server.crash-reportscrash-2013-02-11_13.24.37-server.txt Crash Log: ---- Minecraft Crash Report ---- // I'm sorry, Dave. Time: 11/02/13 13:24 Description: Exception in server tick loop cpw.mods.fml.common.MissingModsException at cpw.mods.fml.common.Loader.sortModList(Loader.java:238) at cpw.mods.fml.common.Loader.loadMods(Loader.java:461) at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86) at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345) at ho.c(DedicatedServer.java:64) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at fy.run(SourceFile:849) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_10, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1757308944 bytes (1675 MB) / 2058027008 bytes (1962 MB) up to 4772200448 bytes (4551 MB) JVM Flags: 2 total; -Xmx5G -Xms2G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 18 mods loaded, 18 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded FML [Forge Mod Loader] (coremods) Unloaded Forge [Minecraft Forge] (coremods) Unloaded CodeChickenCore [CodeChicken Core] (coremods) Unloaded NotEnoughItems [Not Enough Items] (coremods) Unloaded AssemblyLine [Assembly Line] (AssemblyLine_v0.2.4.68.jar) Unloaded AtomicScience [Atomic Science] (AtomicScience_v0.3.5.137.jar) Unloaded BasicComponents [basic Components] (BasicComponents_v1.2.4.335.jar) Unloaded BlastCraft [blastCraft] (BlastCraft_v0.6.1.25.jar) Unloaded ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.9.jar) Unloaded Liquid Mechanics [Liquid Mechanics] (Fluid-Mechanics_v0.2.6.14.jar) Unloaded ICBM [iCBM] (ICBM_v1.0.4.135.jar) Unloaded Mekanism [Mekanism] (Mekanism-v5.2.1.jar) Unloaded MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.2.1.jar) Unloaded MekanismTools [MekanismTools] (MekanismTools-v5.2.1.jar) Unloaded ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.6.zip) Unloaded mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-42.jar) Unloaded Railcraft [Railcraft] (Railcraft_1.4.7-6.15.0.0.zip) Unloaded Profiler Position: N/A (disabled) Is Modded: Definitely; Server brand changed to 'fml' Type: Dedicated Server (map_server.txt) What am I doing wrong? Quote
loser21 Posted February 13, 2013 Author Posted February 13, 2013 ok first did you change the name of the new jar file to the one you were running for example if you have JAR-A and you put in JAR-B its gonna crash because its looking for JAR-A Quote
LordFrenchyGaming Posted February 13, 2013 Posted February 13, 2013 Yes the .jar file has exactly the same name as the previous one. I copied/renamed the .jar file and copied over the other folders in the zip, first I merged the folders but when that didn't work I completely removed the original folders and then copied the new ones. When that didn't work, I completely deleted the entire server folder and re-created it to copy the contents of the zip into it. I changed the launch.bat file to Xmx5G/Xms3G, that didn't work so i repeated the process keeping the original launch.bat file intact and still the same result. If I repeat this process with the 1.0.11 server zip it works perfectly, just can't get it to work with the 1.0.12 zip. EDIT: I haven't tried with the 1.0.13 zip yet, I'll give that a go when i get back from work. Quote
LordFrenchyGaming Posted February 14, 2013 Posted February 14, 2013 I guess the 1.0.12 file was broken/corrupt as the 1.0.13 works fine. Quote
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