Jump to content

BON Help


andrewdonshik

Recommended Posts

So, I've been attempting to decompile mods as of recent, because of certain circumstances, and well, because Bearded Octo Nemesis doesn't have any documentation. Am I right that I put in the input "pathtoobfuscatedmod.jar", then output "pathtodeobfuscatedmod.jar"?

Also, am I right that I point it's MCP to forgeMCP, where MCP is where all the scripts are located?

Lastly, how do I edit/recompile this mod with eclipse?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...