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New Launcher Crash on Mac


FCPWiz

Question

Launcher Version: Build 213

Operating System: Mac OSX 10.8.2

Java Version: Version 7 Update 17

Antivirus Program: Firewall, I think.

Description of Problem:

Whenever I load a modpack in the new launcher It crashes before it gets to the "Mojang Screen".

Error Messages:

No error messages, just crashed.

Error Log:


2013/03/18 16:23:49 [iNFO] ------------------------------------------

2013/03/18 16:23:49 [iNFO] Technic Launcher is starting....

2013/03/18 16:23:49 [iNFO] Launcher Build: 213

2013/03/18 16:23:49 [iNFO] ------------ Startup Parameters ------------

2013/03/18 16:23:49 [iNFO] --------- End of Startup Parameters ---------

2013/03/18 16:23:58 [sEVERE] Mar 18, 2013 4:23:58 PM org.spoutcraft.launcher.technic.rest.RestAPI <init>

SEVERE: Unable to connect to the Rest API at http://solder.technicpack.net/api/ Running Offline instead.

org.spoutcraft.launcher.exceptions.RestfulAPIException: Timed out accessing URL [http://solder.technicpack.net/api/modpack/]

	at org.spoutcraft.launcher.technic.rest.RestAPI.getRestObject(RestAPI.java:266)

	at org.spoutcraft.launcher.technic.rest.RestAPI.setupModpacks(RestAPI.java:177)

	at org.spoutcraft.launcher.technic.rest.RestAPI.<init>(RestAPI.java:74)

	at org.spoutcraft.launcher.technic.rest.RestAPI.getDefault(RestAPI.java:104)

	at org.spoutcraft.launcher.technic.PackManager.loadPack(PackManager.java:73)

	at org.spoutcraft.launcher.entrypoint.SpoutcraftLauncher.main(SpoutcraftLauncher.java:153)

	at org.spoutcraft.launcher.entrypoint.Start.launch(Start.java:140)

	at org.spoutcraft.launcher.entrypoint.Start.main(Start.java:48)

Caused by: java.net.SocketTimeoutException: Read timed out

	at java.net.SocketInputStream.socketRead0(Native Method)

	at java.net.SocketInputStream.read(SocketInputStream.java:150)

	at java.net.SocketInputStream.read(SocketInputStream.java:121)

	at java.io.BufferedInputStream.fill(BufferedInputStream.java:235)

	at java.io.BufferedInputStream.read1(BufferedInputStream.java:275)

	at java.io.BufferedInputStream.read(BufferedInputStream.java:334)

	at sun.net.www.http.HttpClient.parseHTTPHeader(HttpClient.java:633)

	at sun.net.www.http.HttpClient.parseHTTP(HttpClient.java:579)

	at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1322)

	at org.spoutcraft.launcher.technic.rest.RestAPI.getRestObject(RestAPI.java:258)

	... 7 more





2013/03/18 16:24:03 [sEVERE] Mar 18, 2013 4:24:03 PM org.spoutcraft.launcher.technic.PackManager loadPack

SEVERE: Unable to load modpack tekkit from Technic Rest API



2013/03/18 16:24:03 [iNFO] Starting download of http://skins.technicpack.net/helm/FCPWiz/100, with 3 tries remaining

2013/03/18 16:24:08 [iNFO] Launcher took: 19973ms to start

2013/03/18 16:24:47 [iNFO] Preloaded 0 classes in advance

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10 answers to this question

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The problem should have had nothing to do with downgrading to 1.6, I believe you just happened to do that when our servers got fixed.

This problem shouldn't be happening anymore, we believe we sorted out all the server and launcher issues causing it.

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The problem should have had nothing to do with downgrading to 1.6, I believe you just happened to do that when our servers got fixed.

This problem shouldn't be happening anymore, we believe we sorted out all the server and launcher issues causing it.

It's still not working, even with build 217.

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It's not an error message, It just keeps on crashing whenever I try to load a mod pack.

Oh, yeah sorry. The other guy was right for this particular problem it's actually java 7 on OSX doesn't work with lwjgl even minecraft has problems with it. Sorry the log you posted threw me off because that error message in your log was our server issue.

Rolling back to java 1.6 fixes LWJGL for OSX.

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Oh, yeah sorry. The other guy was right for this particular problem it's actually java 7 on OSX doesn't work with lwjgl even minecraft has problems with it. Sorry the log you posted threw me off because that error message in your log was our server issue.

Rolling back to java 1.6 fixes LWJGL for OSX.

Ok, thanks. Do you ever think java 7 will support this?

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Ok, thanks. Do you ever think java 7 will support this?

Yeah it's an apple issue, there is a long running thread on the LWJGL forums where they are basically compiling as much information as they can so that they and apple can fix it.

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Yeah it's an apple issue, there is a long running thread on the LWJGL forums where they are basically compiling as much information as they can so that they and apple can fix it.
i am having the same issues with the launcher it gives me a white after running the java hello thing that pops up and the screen turns black for a second then a bit later it closes the game on me when will this issue be fixed. I would love to start playing tekkit online again really soon
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