sayerk Posted April 20, 2013 Share Posted April 20, 2013 I play on a tekkit lite server with a few friends, and I run the server myself from the same computer I play on. I usually have no problems, but recently the server has had some serious issues. It spits out the same error message over and over so quickly that I can't even read it live. It seems a highly glitchy pig is the culprit: [iNFO] [sTDOUT] Wrong location! pd['Pig'/1189, l='world', x=-867.14, y=64.00, z=-1418.98] [iNFO] [sTDERR] java.lang.Exception: Stack trace [iNFO] [sTDERR] at java.lang.Thread.dumpStack(Unknown Source) [iNFO] [sTDERR] at zz.a(Chunk.java:923) [iNFO] [sTDERR] at aam.a(AnvilChunkLoader.java:406) [iNFO] [sTDERR] at aam.a(AnvilChunkLoader.java:103) [iNFO] [sTDERR] at aam.a(AnvilChunkLoader.java:83) [iNFO] [sTDERR] at im.f(ChunkProviderServer.java:182) [iNFO] [sTDERR] at im.c(ChunkProviderServer.java:118) [iNFO] [sTDERR] at il.<init>(PlayerInstance.java:43) [iNFO] [sTDERR] at ik.a(SourceFile:172) [iNFO] [sTDERR] at ik.a(SourceFile:203) [iNFO] [sTDERR] at gm.a(ServerConfigurationManager.java:163) [iNFO] [sTDERR] at gm.c(ServerConfigurationManager.java:206) [iNFO] [sTDERR] at gm.a(ServerConfigurationManager.java:123) [iNFO] [sTDERR] at it.completeConnection(NetLoginHandler.java:198) [iNFO] [sTDERR] at cpw.mods.fml.common.network.FMLNetworkHandler.handleClientConnection(FMLNetworkHandler.java:153) [iNFO] [sTDERR] at cpw.mods.fml.common.network.FMLNetworkHandler.onConnectionReceivedFromClient(FMLNetworkHandler.java:107) [iNFO] [sTDERR] at it.d(NetLoginHandler.java:182) [iNFO] [sTDERR] at it.c(NetLoginHandler.java:75) [iNFO] [sTDERR] at hu.a(ServerListenThread.java:56) [iNFO] [sTDERR] at ht.b(SourceFile:29) [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703) [iNFO] [sTDERR] at ho.r(DedicatedServer.java:269) [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) [iNFO] [sTDERR] at fy.run(SourceFile:849) Tekkit Lite Version: 0.6.1 Java Version: 7, update 21 Each time it's the same location, always a pig. The number following the pig increases every time, by one (1189 to 1190 and so on). Opening the level in worldedit shows a strange entity at the location, possibly a stack of many entities. It cannot be deleted. Approaching the pig in-game causes immense lag and eventually drops all clients. I tried reinstalling everything, and I isolated the problem to the /world/region folder. The problem goes away when I regenerate a region folder, at the expense of everything that we've created. The server does not spit out errors until a player approaches the pig and the chunk is loaded. For this reason I can't get close enough in-game. I've also noticed that the chunk containing it is a different biome than the surrounding area... I've been using tekkit for a while now, but I don't really know what I'm doing. I need some help getting rid of this error... I'm willing to destroy the area it's in but I don't want to lose everything else in my map Please Help. Link to comment Share on other sites More sharing options...
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