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Trouble with WorldGuard


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I am trying to build a small PVP map for myself and some friends. I am using WorldEdit and WorldGuard to set up regions on the map, and to disallow people from leaving the area. I have had no problems defining regions and setting flags. However, when I have a friend join the map to try somethings out, he is getting constant console spam where WorldGuard is telling him that he can't leave the area, while never enforcing that fact. Adding him as a member to the region stops the spam, but he is still able to leave the area.

I also recently tried this command from the WorldGuard wiki:

/rg flag <region_ID> exit -g nonowners

Deny exit to anyone who is not an owner.

...except for nonmembers, without success.

This is the first time I have used WorldGuard , so I can't figure out if I am doing something fundamentally wrong, or if I'm running into some sort of bug, or it just doesn't want to play nice with Voltz. I tried using the WorldGuard for minecraft version 1.4.7 since that is that Voltz 1.1.4 is on, and I have tried using the latest version of WorldGuard for Minecraft 1.5.1 just for the heck of it. I am getting the same results either way.

So does anyone have any idea what I might be doing wrong? Thanks

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Try this, first remove all the flags from the region

If you are editing regions.yml directly, the values are: MEMBERS, NON_MEMBERS, OWNERS, NON_OWNERS, or ALL.

remember to give each group the permission "group.<groupname>" if group-owners and group-members are not working. I.e. The group "citizen" gets the permission group.citizen, and can be added as owner/member of regions as g:citizen.

then in game use:

/rg flag <region_ID> entry deny

/rg flag <region_ID> entry -g nonmembers

this will Deny entry to anyone who is not a member (or owner).

/rg flag <region_ID> exit deny

/rg flag <region_ID> exit -g nonowners

this will Deny exit to anyone who is not an owner.

/rg addmember <region_ID> g:Builder

/rg addowner <region_ID> g:VIP

this is how you add members and owners.

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