CreeperGoBoom Posted May 26, 2013 Posted May 26, 2013 The following guide should work for XP and win7 In [rootdrive]:Users[ursername]AppDataRoaming.technictekkitliteconfigIC2 Config find these lines: I:blockOreCopper=248 I:blockOreTin=249 Think of a number between 500 and 2000 -now check ingame using NEI to see if the ID you thought of is being used -if nothing comes up, pt that number for Copper id now add 1 to that number and write it for tin for your convenience i used these, and it fixed it for me edit: forgot to put these in, sorry guys lol I:blockOreCopper=555 I:blockOreTin=556 now find the following lines and change them to true # Enable generation of copper in the world B:enableWorldGenOreCopper=false # Enable generation of tin in the world B:enableWorldGenOreTin=false now start tekkit lite and create a new world, if you have an existing world you will need to venture far from any chunk you have already explored to benefit from the old tin and copper generation # Configuration file #################### # block #################### block { I:blockAlloy=231 I:blockAlloyGlass=230 I:blockBarrel=217 I:blockCable=228 I:blockCrop=218 I:blockDoorAlloy=229 I:blockDynamite=236 I:blockDynamiteRemote=235 I:blockElectric=227 I:blockFenceIron=232 I:blockFoam=222 I:blockGenerator=246 I:blockHarz=240 I:blockITNT=239 I:blockIronScaffold=216 I:blockLuminator=226 I:blockLuminatorDark=219 I:blockMachine=250 I:blockMachine2=223 I:blockMetal=224 I:blockMiningPipe=245 I:blockMiningTip=244 I:blockNuke=237 I:blockOreCopper=555 I:blockOreTin=556 I:blockOreUran=247 I:blockPersonal=225 I:blockReactorChamber=233 I:blockRubLeaves=242 I:blockRubSapling=241 I:blockRubWood=243 I:blockRubber=234 I:blockScaffold=220 I:blockWall=221 } #################### # general #################### general { # Enable burning of scrap in a generator B:enableBurningScrap=true # Enable crafting of buckets out of tin B:enableCraftingBucket=true # Enable crafting of Industrial Credit coins B:enableCraftingCoin=true # Enable crafting of glowstone dust out of dusts B:enableCraftingGlowstoneDust=true # Enable crafting of gunpowder out of dusts B:enableCraftingGunpowder=true # Enable crafting of ITNT B:enableCraftingITnt=true # Enable crafting of nukes B:enableCraftingNuke=true # Enable crafting of rails out of bronze B:enableCraftingRail=true # Enable searching for free block ids, will get disabled after the next successful load B:enableDynamicIdAllocation=false # Enable logging of players when they remove a machine using a wrench B:enableLoggingWrench=true # Enable usage of lapotron crystals on miners B:enableMinerLapotron=false # Enable activation of the quantum leggings' speed boost when sprinting instead of holding the boost key B:enableQuantumSpeedOnSprint=false # Enable hiding of secret recipes in CraftGuide/NEI B:enableSecretRecipeHiding=false # Enable steam-outputting reactors if Railcraft is installed B:enableSteamReactor=false # Enable calculation of inventory weight when going through a teleporter B:enableTeleporterInventory=true # Enable generation of copper in the world B:enableWorldGenOreCopper=true # Enable generation of tin in the world B:enableWorldGenOreTin=true # Enable generation of uranium in the world B:enableWorldGenOreUranium=true # Enable generation of rubber trees in the world B:enableWorldGenTreeRubber=true # Base energy generation values - increase those for higher energy yield I:energyGeneratorBase=10 I:energyGeneratorGeo=20 I:energyGeneratorNuclear=5 I:energyGeneratorSolar=100 I:energyGeneratorWater=100 I:energyGeneratorWind=100 # Explosion power of a nuke, where TNT is 4 S:explosionPowerNuke=35.0 # Maximum explosion power of a nuclear reactor, where TNT is 4 S:explosionPowerReactorMax=45.0 # Factor to adjust the ore generation rate S:oreDensityFactor=1.0 # List of blocks and items which should not be turned into scrap by the recycler. Comma separated, format is id-metadata S:recyclerBlacklist=102, 280, 332, 220 # Maximum number of audio sources, only change if you know what you're doing I:soundSourceLimit=32 # Enable sounds B:soundsEnabled=true # List of valuable ores the miner should look for. Comma separated, format is id-metadata:value where value should be at least 1 to be considered by the miner S:valuableOres=14:3, 15:4, 16:1, 21:3, 56:5, 73:3, 129:5 } #################### # item #################### item { I:itemArmorAlloyChestplate=29923 I:itemArmorBatpack=29924 I:itemArmorBronzeBoots=29936 I:itemArmorBronzeChestplate=29938 I:itemArmorBronzeHelmet=29939 I:itemArmorBronzeLegs=29937 I:itemArmorCFPack=29873 I:itemArmorHazmatChestplate=29825 I:itemArmorHazmatHelmet=29826 I:itemArmorHazmatLeggings=29824 I:itemArmorJetpack=29954 I:itemArmorJetpackElectric=29953 I:itemArmorLappack=29871 I:itemArmorNanoBoots=29919 I:itemArmorNanoChestplate=29921 I:itemArmorNanoHelmet=29922 I:itemArmorNanoLegs=29920 I:itemArmorQuantumBoots=29915 I:itemArmorQuantumChestplate=29917 I:itemArmorQuantumHelmet=29918 I:itemArmorQuantumLegs=29916 I:itemArmorRubBoots=29955 I:itemBarrel=29852 I:itemBatCrystal=29985 I:itemBatLamaCrystal=29984 I:itemBatRE=29986 I:itemBatREDischarged=29983 I:itemBatSU=29982 I:itemCable=29928 I:itemCellAir=29823 I:itemCellBio=29973 I:itemCellBioRef=29971 I:itemCellCoal=29974 I:itemCellCoalRef=29972 I:itemCellEmpty=29981 I:itemCellHydrant=29864 I:itemCellLava=29980 I:itemCellUranEmpty=29945 I:itemCellUranEnriched=29946 I:itemCellWater=29962 I:itemCellWaterElectro=29925 I:itemCofeeBeans=29857 I:itemCofeePowder=29856 I:itemCoin=29930 I:itemCoolant=29847 I:itemCropSeed=29870 I:itemCropnalyzer=29866 I:itemDebug=29848 I:itemDoorAlloy=29929 I:itemDustBronze=29995 I:itemDustClay=29877 I:itemDustCoal=30000 I:itemDustCopper=29997 I:itemDustGold=29998 I:itemDustIron=29999 I:itemDustIronSmall=29994 I:itemDustSilver=29874 I:itemDustTin=29996 I:itemDynamite=29959 I:itemDynamiteSticky=29958 I:itemFertilizer=29865 I:itemFoamSprayer=29875 I:itemFreq=29878 I:itemFuelCan=29976 I:itemFuelCanEmpty=29975 I:itemFuelCoalCmpr=29969 I:itemFuelCoalDust=29970 I:itemFuelPlantBall=29968 I:itemFuelPlantCmpr=29967 I:itemGrinPowder=29850 I:itemHarz=29961 I:itemHops=29853 I:itemIngotAdvIron=29993 I:itemIngotAlloy=29989 I:itemIngotBronze=29990 I:itemIngotCopper=29992 I:itemIngotTin=29991 I:itemIngotUran=29988 I:itemMatter=29932 I:itemMugBooze=29851 I:itemMugCoffee=29854 I:itemMugEmpty=29855 I:itemNanoSaber=29893 I:itemNanoSaberOff=29892 I:itemNightvisionGoggles=29822 I:itemOreIridium=29872 I:itemOreUran=29987 I:itemPartAlloy=29931 I:itemPartCarbonFibre=29896 I:itemPartCarbonMesh=29895 I:itemPartCarbonPlate=29894 I:itemPartCircuit=29935 I:itemPartCircuitAdv=29934 I:itemPartCoalBall=29882 I:itemPartCoalBlock=29881 I:itemPartCoalChunk=29880 I:itemPartDCP=29828 I:itemPartIndustrialDiamond=29879 I:itemPartIridium=29891 I:itemPartPellet=29876 I:itemRemote=29957 I:itemRubber=29960 I:itemScanner=29964 I:itemScannerAdv=29963 I:itemScrap=29933 I:itemScrapbox=29883 I:itemSolarHelmet=29860 I:itemStaticBoots=29859 I:itemTFBP=29890 I:itemTFBPChilling=29887 I:itemTFBPCultivation=29889 I:itemTFBPDesertification=29886 I:itemTFBPFlatification=29885 I:itemTFBPIrrigation=29888 I:itemTFBPMushroom=29862 I:itemTerraWart=29858 I:itemTinCan=29966 I:itemTinCanFilled=29965 I:itemToolBronzeAxe=29943 I:itemToolBronzeHoe=29940 I:itemToolBronzePickaxe=29944 I:itemToolBronzeSpade=29941 I:itemToolBronzeSword=29942 I:itemToolChainsaw=29977 I:itemToolCutter=29897 I:itemToolDDrill=29978 I:itemToolDrill=29979 I:itemToolHoe=29863 I:itemToolMEter=29926 I:itemToolMiningLaser=29952 I:itemToolPainter=29914 I:itemToolPainterBlack=29913 I:itemToolPainterBlue=29909 I:itemToolPainterBrown=29910 I:itemToolPainterCloud=29901 I:itemToolPainterCyan=29907 I:itemToolPainterDarkGrey=29905 I:itemToolPainterGreen=29911 I:itemToolPainterLightGrey=29906 I:itemToolPainterLime=29903 I:itemToolPainterMagenta=29900 I:itemToolPainterOrange=29899 I:itemToolPainterPink=29904 I:itemToolPainterPurple=29908 I:itemToolPainterRed=29912 I:itemToolPainterWhite=29898 I:itemToolPainterYellow=29902 I:itemToolWrench=29927 I:itemToolWrenchElectric=29884 I:itemToolbox=29861 I:itemTreetap=29956 I:itemTreetapElectric=29868 I:itemWeedEx=29849 I:reactorCondensator=29829 I:reactorCondensatorLap=29827 I:reactorCoolantSimple=29950 I:reactorCoolantSix=29843 I:reactorCoolantTriple=29844 I:reactorHeatSwitch=29948 I:reactorHeatSwitchCore=29840 I:reactorHeatSwitchDiamond=29838 I:reactorHeatSwitchSpread=29839 I:reactorHeatpack=29832 I:reactorIsotopeCell=29947 I:reactorPlating=29949 I:reactorPlatingExplosive=29841 I:reactorPlatingHeat=29842 I:reactorReflector=29831 I:reactorReflectorThick=29830 I:reactorUraniumDual=29846 I:reactorUraniumQuad=29845 I:reactorUraniumSimple=29951 I:reactorVent=29837 I:reactorVentCore=29836 I:reactorVentDiamond=29833 I:reactorVentGold=29835 I:reactorVentSpread=29834 I:upgradeModule=29869 }
Teraku Posted May 26, 2013 Posted May 26, 2013 Why re-enable IC2 tin and copper? Thermal Expansion's way of spawning stuff seems more interesting, as you have to mine at different levels.
CreeperGoBoom Posted May 26, 2013 Author Posted May 26, 2013 optional :-)if you don't want to you don't have to but I noticed quite a few posts asking how to re enable them. hence this topic :-)
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