cobaltwarrior19 Posted June 22, 2013 Share Posted June 22, 2013 ...can be found here. --> http://pastebin.com/d1wUtsRs Happened after one of my snowmen engaged a zombie. Not sure if that's the cause, but that's what was happening at time of crash. EDIT: I'd like to add that after this crash, Hexxit continually crashed to desktop when loading this save. Then I installed Optifine and was able to get back into my save, but not for long. Link to comment Share on other sites More sharing options...
Addorra Posted June 22, 2013 Share Posted June 22, 2013 goto /Chocolate/DungeonConfig and paste this in the swamp config, remove everything and paste this in #Biomes, put biome names separated by comma, example: #biomes = Extreme Hills #Will spawn at y = 5 biomes = Swampland, Marsh, Green Swamp #chance define the ratio at wich the dungeon spawn, if set to 0 the dungeon will be disabled. #The formula goes like that: every 5 chunks there is 1 between the number set to chance probabilities to spawn a dungeon. chance = 3 #mob: defines the mob spawned in that dungeon mob = 1 #icon: used as the item icon intex in the dungeon spawner item. (look at textures/items/bd/ d1, d2..., only the number is required) icon = 9 #Builder allows you to choose what builder does the dungeon use builder = emptyCave #Special data for dungeon #caveHeight: the height of the cave containing the buildings #caveBlock: the block used to fill the cave(9 = water for a submerged city) #posY: the height to spawn the building, (Swamp caver water layer 65 - 30 cave height) #spawnBoss: if true a boss will be spawned in the cave #boss: the boss to spawn: 0=Spider; 1=slime; 2=Monking; 3=Turtle; 4=ice Bull size = 30 height = 12 caveBlock = 9 posY = 30 spawnBoss = true boss = 2 Link to comment Share on other sites More sharing options...
cobaltwarrior19 Posted June 22, 2013 Author Share Posted June 22, 2013 This happened in a castle on a glacier. Although I did find the boss room with a giant turtle in it. Link to comment Share on other sites More sharing options...
CanVox Posted June 22, 2013 Share Posted June 22, 2013 This crash log is due to a crash when the turtle boss engages someone. We're trying to get ahold of chocolatin to push a fix, because the turtle boss spawns in some castles and we don't have an easy way to find/remove all the turtles. The best thing to do at current is use creative mode to remove the turtle from your game when you get this crash. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now