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Posted

Hello,

I've tried to run the Technic Launcher by directly using java.exe on its main class and it works in the sense that it opens. However, I can't seem to be getting the username or password parameters working. For example,

cd C:\Program Files\Java\jre7\bin

java -cp C:\Users\Christopher\Desktop\Main\Minecraft\Launchers\TechnicLauncher.jar org.spoutcraft.launcher.entrypoint.Start -u orthoplex64 -console

displays the console but does not modify the username box. Is this because I formatted the arguments incorrectly (if so, then why didn't it say I did something wrong like it does when I try -u=orthoplex64 (like the vanilla Minecraft launcher takes)?)? Maybe it's because whoever wrote the launcher decided not to get it working since virtually no one would try to use it anyway?

If anyone knows anything about this, I'd greatly appreciate answers because I'm not currently in touch with who would. For a similar reason, what's with the blue-text 'Tekkit' mod pack with spaceships? What is that actually called?! I can't find a formal name anywhere. There's Tekkit Classic, Tekkit Lite, and then this thing that also says Tekkit on it...

and please tell me I'm not the only one upset that they sacrificed RedPower and IndustrialCraft (basically the things that make tekkit tekkit to me) just for carrots, potatoes, and spaceships

Posted

I can't help you with your launcher problems, but I can answer your other questions.

The space-ship-Tekkit's official name is: Tekkit

If that is confusing (but... but... tekkit classic used to be called just tekkit too!) call it Tekkit Main because that is what the folders in the launcher files are called.

Yes, you are pretty much the only one that is upset.

They did not sacrifice RP2 and IC2 for potatoes and carrots because all four of those things are in Tekkit Lite. You can have all five if you manually add a 1.4.7 version of Galacticraft to Lite.

If you would rather do without Vanilla and Mod bugfixes and features that have been implemented since 1.4, go play Tekkit Lite.

Why wouldn't you just run the launcher normally? You are probably the only person to ever try and run it with the command line thingie.

Posted

Ic2 has a 1.5 version but is very buggy and rp2 has been split into seperate mods, there is microblocks on another mod and rednet which acts like alloy wire and loads of other mods that do the job better

Posted

IC2 has loads of Dev versions but no public release.

RP2's functionality has been added by other mods- RedPower itself is still a single mod. It's just not updated.

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