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Posted

So the server i play on has made a custom modpack and for some reason it looks like im the only one haven this problem where i launch the pack it loads all the FMLs fine then the screen goes black and with a few seconds it crashes! Here is the report if anybody can help me greatly apprecitae it thanks

Edit also ive tryed http://forums.technicpack.net/threads/mac-os-x-nothing-starts-up-fml-setup-crash-temporary-launcher-fix.50354/page-3#post-432248 this for it didnt work! i also have increased my permsize and allocated more ram but nothing works

Minecraft has crashed!

----------------------

Minecraft has stopped running because it encountered a problem; Failed to start game

A full error report has been saved to /Users/brian/Library/Application Support/technic/serendipity-unlimited/crash-reports/crash-2013-09-25_01.00.38-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

--- BEGIN ERROR REPORT b88872ea --------

Full report at:

/Users/brian/Library/Application Support/technic/serendipity-unlimited/crash-reports/crash-2013-09-25_01.00.38-client.txt

Please show that file to Mojang, NOT just this screen!

Generated 9/25/13 1:00 AM

-- System Details --

Details:

Minecraft Version: 1.5.2

Operating System: Mac OS X (x86_64) version 10.6.8

Java Version: 1.6.0_51, Apple Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 32521056 bytes (31 MB) / 128581632 bytes (122 MB) up to 2143158272 bytes (2043 MB)

JVM Flags: 2 total; -Xmx2048m -XX:MaxPermSize=256m

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML:

LWJGL: 2.4.2

OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-1.6.36, NVIDIA Corporation

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Texture Pack: Misa500.zip

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

org.lwjgl.opengl.OpenGLException: Invalid value (1281)

at org.lwjgl.opengl.Util.checkGLError(Util.java:56)

at org.lwjgl.opengl.Display.swapBuffers(Display.java:645)

at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:518)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)

at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

at net.minecraft.client.Minecraft.run(Minecraft.java:733)

at java.lang.Thread.run(Thread.java:680)

--- END ERROR REPORT 98442379 ----------

Posted

Sounds like an issue with your video card. Not much you can do since you're on Mac. Might just be the mod pack. Can you give the Platform URL? Also you're running a pretty old version of OS X. Try updating your software.

Posted

A full error report has been saved to /Users/brian/Library/Application Support/technic/serendipity-unlimited/crash-reports/crash-2013-09-25_01.00.38-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash 

Please give us that report. We cannot gleam much without it.

Posted

The LWJGL is never modified. It's a library that is required to run minecraft. You should do what Amaxter said, upgrade your OS and also your Java.

EDIT: Ninja'd, Luke makes a good point, post the full report.

Posted

---- Minecraft Crash Report ----

// Why did you do that?

Time: 9/25/13 1:00 AM

Description: Failed to start game

org.lwjgl.opengl.OpenGLException: Invalid value (1281)

at org.lwjgl.opengl.Util.checkGLError(Util.java:56)

at org.lwjgl.opengl.Display.swapBuffers(Display.java:645)

at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:518)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)

at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

at net.minecraft.client.Minecraft.run(Minecraft.java:733)

at java.lang.Thread.run(Thread.java:680)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 1.5.2

Operating System: Mac OS X (x86_64) version 10.6.8

Java Version: 1.6.0_51, Apple Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 32521056 bytes (31 MB) / 128581632 bytes (122 MB) up to 2143158272 bytes (2043 MB)

JVM Flags: 2 total; -Xmx2048m -XX:MaxPermSize=256m

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML:

LWJGL: 2.4.2

OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-1.6.36, NVIDIA Corporation

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Texture Pack: Misa500.zip

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

Posted

Don't update your java. Macs, Minecraft, and Java 7 don't like each other. But do update your OS. Also your graphics card is relatively old, and it's hard to upgrade them on Macs (at least the newer ones). You might be boned, unless you have access to a computer with a better graphics card.

Posted

It's about 4 5 years old!!! But so updating to lion should I back it all up or will it all come along when I update ad I know this might not get the pack to work. But I will try what I can haha!

Posted

Your files should automatically transfer over to the new OS, your personal hard drive remains unchanged. It might not fix the issue, but it's worth a shot and you'll have a newer OS!

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