Digdug83 Posted October 15, 2013 Posted October 15, 2013 Will a dimensional anchor/chunk loader suffice to keep these active?
jakalth Posted October 15, 2013 Posted October 15, 2013 No, Portaspawners just let you move a vanilla spawner. Since vanilla spawners don't work that way, when you move them, they still do not. Unless you meant the autospawner? Then in that case, the answer is yes. A dimensional anchor will keep it working.
Digdug83 Posted October 15, 2013 Author Posted October 15, 2013 Well nuts. I was afraid of that. Oh well. I have a lovely viewing area for them then.
jakalth Posted October 16, 2013 Posted October 16, 2013 Only way to keep them working would be dimensional achor/chunk loader + something that simulates having a player near it. But there is nothing in Tekkit that simulates the player being near it....
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