Digdug83 Posted October 15, 2013 Share Posted October 15, 2013 Will a dimensional anchor/chunk loader suffice to keep these active? Link to comment Share on other sites More sharing options...
jakalth Posted October 15, 2013 Share Posted October 15, 2013 No, Portaspawners just let you move a vanilla spawner. Since vanilla spawners don't work that way, when you move them, they still do not. Unless you meant the autospawner? Then in that case, the answer is yes. A dimensional anchor will keep it working. Link to comment Share on other sites More sharing options...
Digdug83 Posted October 15, 2013 Author Share Posted October 15, 2013 Well nuts. I was afraid of that. Oh well. I have a lovely viewing area for them then. Link to comment Share on other sites More sharing options...
jakalth Posted October 16, 2013 Share Posted October 16, 2013 Only way to keep them working would be dimensional achor/chunk loader + something that simulates having a player near it. But there is nothing in Tekkit that simulates the player being near it.... Link to comment Share on other sites More sharing options...
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