RanmaKei Posted January 30, 2014 Posted January 30, 2014 Hello Everyone! So I put together two mod packs so far. One for 1.5.2 and one for 1.6.4. I'm just looking for advice/tutorials/where should I look to move into making these modpacks stable. Also is it possible to post multiple version under the same pack? I think I am over looking the option for it. or maybe its not possible? Please note this is only up for testing purposes. I plan to fix bugs, tweak it, and post bunches of details. http://www.technicpack.net/modpack/details/tek-power-pro.263312
disconsented Posted January 31, 2014 Posted January 31, 2014 Multiple versions requires TechnicSolder
Discord Moderator plowmanplow Posted January 31, 2014 Discord Moderator Posted January 31, 2014 @RanmaKei: Took a quick look at the contents of your pack. You don't have any of the config files for your mods in place. This is ill-advised for many reasons: item/block ID conflicts provider or entity ID conflicts No customization of mods for things like which microblocks are cuttable or which tools work in Treecapitator, etc. No tuning away from the defaults which OFTEN needs to be done when you have many mods installed for things like blacklists for IC2 Macerators, Tesseract/conduit energy loss (in 1.5.2), etc. No ability to make the mods work well together for things like ore and resource spawning. By taking the defaults you might have 4 or 5 mods all trying to spawn copper, which may not be what you want Making the mods play well with each other can be really tricky. Ore spawning is a big one, but there are lots of little things. For instance, modular power suits and addons can have recipes for Thermal Expansion, Vanilla, and IC2. Do you want all the chipsets to be interchangable? Do you want all three kinds or only one? (also, you haven't included any recipe files so you'll get none of the above). One of my packs that has a ton of mods (the game shows 133 but some mods files have multiple included, which is normal) has 144 files in the config folder and subfolders. Except for the language files I probably had to tweak the vast majority of those files.
RanmaKei Posted January 31, 2014 Author Posted January 31, 2014 Thanks for the response and the tips! I just wanted to test the Technic side of the modpack and get the front-end all setup. Here is my goals at the momment: 1) Use MultiMC to get all the mods working together with no SEVERE errors 2) Make a list of all the mod packs and items, check for item overlaps, duplicated items, conflicts. 3) Tweak config files. I'm very new to this so I'm not familiar with Provider/entity ID's. I will do some research.
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