Balliztica Posted February 9, 2014 Posted February 9, 2014 Hi First of all I don't know if this is the right place to post this but I couldn't find where else. I have been searching the internet for 2 days for a tutorial on how to create a server using my modpack that I created. I have also searched the technic pack website for info on this. Please could someone help me? Thanks
rcmaehl Posted February 12, 2014 Posted February 12, 2014 1. Have you tested your modpack in singleplayer yet? If so, move on to #2. If not, test it. 2. Get the MCPC+ version for whatever minecraft version your mods require (e.g. the latest 1.6.4 MCPC+ if all your mods are 1.6.x) 3. Create a folder called server. 4. Put MCPC+ in that folder 5. Put a folder called mods in the folder called server 6. Put the mods in the mod folder 7. Start MCPC+ like you would start a minecraft server. Balliztica 1
Discord Moderator plowmanplow Posted February 12, 2014 Discord Moderator Posted February 12, 2014 1. Have you tested your modpack in singleplayer yet? If so, move on to #2. If not, test it. 2. Get the MCPC+ version for whatever minecraft version your mods require (e.g. the latest 1.6.4 MCPC+ if all your mods are 1.6.x) 3. Create a folder called server. 4. Put MCPC+ in that folder 5. Put a folder called mods in the folder called server 6. Put the mods in the mod folder 7. Start MCPC+ like you would start a minecraft server. 6a. Remove any "client only" mods like Damage Indicators, Waila, Custom Lan Ports, etc. 6b. Make a folder called "config" in the folder called "server". 6c. Copy the contents of your client "config" folder into the server "config" folder. 6d. Remove any config files for mods you removed in step 6a. rcmaehl 1
Balliztica Posted February 12, 2014 Author Posted February 12, 2014 6a. Remove any "client only" mods like Damage Indicators, Waila, Custom Lan Ports, etc. 6b. Make a folder called "config" in the folder called "server". 6c. Copy the contents of your client "config" folder into the server "config" folder. 6d. Remove any config files for mods you removed in step 6a. 1. Have you tested your modpack in singleplayer yet? If so, move on to #2. If not, test it. 2. Get the MCPC+ version for whatever minecraft version your mods require (e.g. the latest 1.6.4 MCPC+ if all your mods are 1.6.x) 3. Create a folder called server. 4. Put MCPC+ in that folder 5. Put a folder called mods in the folder called server 6. Put the mods in the mod folder 7. Start MCPC+ like you would start a minecraft server. Thank you guys so much! works perfectly
Balliztica Posted February 15, 2014 Author Posted February 15, 2014 (edited) Thank you guys so much! works perfectly I am portforwarded. (i have even checked canyouseeme.org) I can connect but my friend can't with the error: Can't reach server. I have spent hours searching for solutions and none have worked. just a reminder: I have run a few servers that were portforwarded on the same pc the same way before (except that this one is a technic modded server but I created a simple server and a bukkit server and they get the same error) I even tried to run the server on my brothers pc, but my friends that try to connect get the same error. Thanks Edited February 15, 2014 by Balliztica
minispizza Posted March 23, 2014 Posted March 23, 2014 This post help me a lot, thanks to all of the contributors!
Wmbh38 Posted May 9, 2014 Posted May 9, 2014 Ballizticka, the reason your friends cannot connects is most likely because you haven't let Java through your firewall. Go to windows firewall and allow Java to talk in and out of your computer. That should work.
Steakdude12 Posted May 11, 2014 Posted May 11, 2014 (edited) I am getting this crash error when i start the server and before anyone asks i made sure that there are no ID conflicts or anything like that. I'm just starting on code academy so i don't know what this means . I hope somebody could tell me what the problem is. ~Steakdude12 ---- Minecraft Crash Report ---- // There are four lights! Time: 5/10/14 8:01 PM Description: Exception in server tick loop cpw.mods.fml.common.MissingModsException at cpw.mods.fml.common.Loader.sortModList(Loader.java:228) at cpw.mods.fml.common.Loader.loadMods(Loader.java:491) at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:99) at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350) at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:92) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:630) at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_55, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 2101626152 bytes (2004 MB) / 2416443392 bytes (2304 MB) up to 2863661056 bytes (2731 MB) JVM Flags: 2 total; -Xmx3G -Xms2G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 CraftBukkit Information: Running: Failed to handle CraftCrashReport: java.lang.NullPointerException at org.bukkit.Bukkit.getName(Bukkit.java:72) at org.bukkit.craftbukkit.v1_6_R3.CraftCrashReport.call(CraftCrashReport.java:19) at net.minecraft.crash.CrashReportCategory.func_71500_a(CrashReportCategory.java:106) at net.minecraft.crash.CrashReport.func_71504_g(CrashReport.java:58) at net.minecraft.crash.CrashReport.<init>(CrashReport.java:40) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:689) at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16) FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 66 mods loaded, 66 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded FML{6.4.49.965} [Forge Mod Loader] (mcpe.jar) Unloaded Forge{9.11.1.965} [Minecraft Forge] (mcpe.jar) Unloaded CodeChickenCore{0.9.0.7} [codeChicken Core] (minecraft.jar) Unloaded Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded NotEnoughItems{1.6.1.8} [Not Enough Items] (notenoughitems-1.6.1.8.jar) Unloaded herblore{2.1g} [Herblore] (1.6.4 Herblore Mod.zip) Unloaded ArchimedesShipsMod{1.6.2 v1.4.4} [Archimedes' Ships] (archimedes-ships-1.4.5.zip) Unloaded AtomicScience{1.1.0} [Atomic Science] (atomic-science-1.1.0.44.jar) Unloaded BuildCraft|Builders{4.2.1} [bC Builders] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded BuildCraft|Core{4.2.1} [buildCraft] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded BuildCraft|Energy{4.2.1} [bC Energy] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded BuildCraft|Factory{4.2.1} [bC Factory] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded BuildCraft|Silicon{4.2.1} [bC Silicon] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded BuildCraft|Transport{4.2.1} [bC Transport] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded CalclaviaCore{1.1.1} [Calclavia] (calclavia-core-1.1.1.150.jar) Unloaded CoFHCore{2.0.0.2} [CoFH Core] (cofhcore-2.0.0.2.jar) Unloaded CoFHLoot{2.0.0.2} [CoFH Loot] (cofhcore-2.0.0.2.jar) Unloaded CoFHMasquerade{2.0.0.2} [CoFH Masquerade] (cofhcore-2.0.0.2.jar) Unloaded CoFHSocial{2.0.0.2} [CoFH Social] (cofhcore-2.0.0.2.jar) Unloaded CoFHWorld{2.0.0.2} [CoFH World] (cofhcore-2.0.0.2.jar) Unloaded CCTurtle{1.58} [ComputerCraft Turtles] (computercraft-1.58.zip) Unloaded ComputerCraft{1.58} [ComputerCraft] (computercraft-1.58.zip) Unloaded ExtraUtilities{1.0.3c} [Extra Utilities] (extrautils-1.0.3c.zip) Unloaded FlansMod{4.1.1} [Flans Mod] (FlansMod-4.1.1.jar) Unloaded GalacticraftCore{2.0.12} [Galacticraft Core] (Galacticraft-1.6.4-2.0.12.1010.jar) Unloaded GalacticraftMars{2.0.12} [Galacticraft Mars] (Galacticraft-Planets-1.6.4-2.0.12.1010.jar) Unloaded ICBM{1.4.1} [iCBM] (icbm-1.4.1.169.jar) Unloaded ICBM|Explosion{1.4.1} [iCBM Explosion] (icbm-1.4.1.169.jar) Unloaded ICBM|Sentry{1.4.1} [iCBM Sentry] (icbm-1.4.1.169.jar) Unloaded inventorytweaks{1.56} [inventory Tweaks] (inventory-tweaks-1.6.2-1.56-b77.jar) Unloaded MapWriter{2.0} [MapWriter] (mapwriter-1.6.4-2.0.17.zip) Unloaded Mekanism{6.0.4} [Mekanism] (Mekanism-6.0.4.42.jar) Unloaded MekanismGenerators{6.0.4} [MekanismGenerators] (MekanismGenerators-6.0.4.42.jar) Unloaded MekanismTools{6.0.4} [MekanismTools] (MekanismTools-6.0.4.42.jar) Unloaded MFFS{3.6.2} [Modular Force Field System] (mffs-3.6.2.11.jar) Unloaded MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (minefactoryreloaded-2.7.6-448.jar) Unloaded MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded{1.6.4R2.7.6} [MineFactory Reloaded] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatAppliedEnergistics{1.6.4R2.7.6} [MFR Compat: Applied Energistics] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatAtum{1.6.4R2.7.6} [MFR Compat: Atum] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatBackTools{1.6.4R2.7.6} [MFR Compat: BackTools] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatBuildCraft{1.6.4R2.7.6} [MFR Compat: BuildCraft] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatChococraft{1.6.4R2.7.6} [MFR Compat: Chococraft] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatExtraBiomes{1.6.4R2.7.6} [MFR Compat: ExtraBiomes] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatForestry{1.6.4R2.7.6} [MFR Compat: Forestry] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatForestryPre{1.6.4R2.7.6} [MFR Compat: Forestry (part 2)] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatForgeMicroblock{1.6.4R2.7.6} [MFR Compat: ForgeMicroblock] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatIC2{1.6.4R2.7.6} [MFR Compat: IC2] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatMystcraft{1.6.4R2.7.6} [MFR Compat: Mystcraft] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatPams{1.6.4R2.7.6} [MFR Compat: Pam's Mods] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatProjRed{1.6.4R2.7.6} [MFR Compat ProjectRed] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatRailcraft{1.6.4R2.7.6} [MFR Compat: Railcraft] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatRP2{1.6.4R2.7.6} [MFR Compat: RP2] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatSufficientBiomes{1.6.4R2.7.6} [MFR Compat: Sufficient Biomes] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatThaumcraft{1.6.4R2.7.6} [MFR Compat: Thaumcraft] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatThermalExpansion{1.6.4R2.7.6} [MFR Compat: Thermal Expansion] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatTwilightForest{1.6.4R2.7.6} [MFR Compat: TwilightForest] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatVanilla{1.6.4R2.7.6} [MFR Compat: Vanilla] (minefactoryreloaded-2.7.6-448.jar) Unloaded MineFactoryReloaded|CompatXyCraft{1.6.4R2.7.6} [MFR Compat: XyCraft] (minefactoryreloaded-2.7.6-448.jar) Unloaded powersuits{0.10.0-91} [MachineMuse's Modular Powersuits] (modular-powersuits-1.6.4-0.10.0-91.jar) Unloaded numina{0.1.2-55} [Numina] (Numina-1.6.2-0.1.2-55.jar) Unloaded UniversalElectricity{3.1.0} [universal Electricity] (Universal-Electricity-3.1.0.91-core.jar) Unloaded ForgeMicroblock{1.0.0.219} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.219.jar) Unloaded ForgeMultipart{1.0.0.219} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.219.jar) Unloaded McMultipart{1.0.0.219} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.219.jar) Unloaded Profi Edited May 11, 2014 by Steakdude12
Discord Moderator plowmanplow Posted May 11, 2014 Discord Moderator Posted May 11, 2014 @SteakDude12: Start a new thread for this.
Vagaprime Posted July 20, 2014 Posted July 20, 2014 Ok this might be an odd question but this post is dealing with what I am trying to do. Does the steps mentioned also work if I am going to be using a rented server?
Braiden89 Posted August 22, 2014 Posted August 22, 2014 When I start my server after following the steps it says I'm missing important files, and could I get a download link for mcpc+ I'm not entirely sure that the website I went to gave me the right download link, because i downloaded something called cauldron.
Discord Moderator plowmanplow Posted August 22, 2014 Discord Moderator Posted August 22, 2014 @Braiden89: Don't hijack ancient threads for new problems. MCPC+ is now called Cauldron so that is what you want.
gunhammer5000 Posted September 2, 2014 Posted September 2, 2014 shouldnt there be a .bat file to launch the server? the mcpc+ java file does not display any signs of it working. no windows or anything pops up.
gunhammer5000 Posted September 2, 2014 Posted September 2, 2014 yeah, this doesnt work. what am i doing wrong?
HTPI Posted March 1, 2015 Posted March 1, 2015 (edited) 1. Have you tested your modpack in singleplayer yet? If so, move on to #2. If not, test it. 2. Get the MCPC+ version for whatever minecraft version your mods require (e.g. the latest 1.6.4 MCPC+ if all your mods are 1.6.x) 3. Create a folder called server. 4. Put MCPC+ in that folder 5. Put a folder called mods in the folder called server 6. Put the mods in the mod folder 7. Start MCPC+ like you would start a minecraft server. My modpack is in minecraft 1.7.10 but i cant find the MCPC+ version of that, so what do i do? Also, is NEI a client side mod? Edited March 1, 2015 by HTPI
Discord Moderator plowmanplow Posted March 1, 2015 Discord Moderator Posted March 1, 2015 Sweet mother of necroposts. In answer to your question: No, it has server-side components as well.
HTPI Posted March 3, 2015 Posted March 3, 2015 Sweet mother of necroposts. In answer to your question: No, it has server-side components as well. So what about the MCPC+ thing?
Discord Moderator plowmanplow Posted March 3, 2015 Discord Moderator Posted March 3, 2015 Discussing how to obtain Bukkit or its derivatives is not permitted on these forums.
HTPI Posted March 4, 2015 Posted March 4, 2015 The guy up there said to get MCPC+ for the version of the server, I don't know what MCPC+ is nor how to get it for 1.7.10, all I want to to get my server working so I can start my YouTube series!
disconsented Posted March 4, 2015 Posted March 4, 2015 The guy up there said to get MCPC+ for the version of the server, I don't know what MCPC+ is nor how to get it for 1.7.10, all I want to to get my server working so I can start my YouTube series!Basically: You don't
HTPI Posted March 4, 2015 Posted March 4, 2015 Is there some guide somewhere that actually works for 1.7.10? Cause I'm confused.
Discord Moderator plowmanplow Posted March 5, 2015 Discord Moderator Posted March 5, 2015 Creating a server from a custom modpack:
finnbo11 Posted April 3, 2015 Posted April 3, 2015 Does Anyone Know MCPC+/Cauldron Download Link For 1.7.10 as I Want To Add A Server Package For My Modpack (http://www.technicpack.net/modpack/explosive-tekmore.593217)
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